Comment on new line
This commit is contained in:
parent
2dd8245fa3
commit
34c9b488e6
1 changed files with 4 additions and 2 deletions
|
@ -411,8 +411,10 @@ namespace Ryujinx.Graphics.Graphics3d
|
|||
private void SetScissor(GalPipelineState State)
|
||||
{
|
||||
int Height = ReadRegister(NvGpuEngine3dReg.FrameBufferNHeight);
|
||||
State.ScissorTestCount = 1; // FIXME: Stubbed, only the first scissor test is valid without a geometry shader loaded. At time of writing geometry shaders are also stubbed.
|
||||
// Once geometry shaders are fixed it should be equal to GalPipelineState.RenderTargetCount when shader loaded, otherwise equal to 1
|
||||
|
||||
// FIXME: Stubbed, only the first scissor test is valid without a geometry shader loaded. At time of writing geometry shaders are also stubbed.
|
||||
// Once geometry shaders are fixed it should be equal to GalPipelineState.RenderTargetCount when shader loaded, otherwise equal to 1
|
||||
State.ScissorTestCount = 1;
|
||||
|
||||
for (int Index = 0; Index < GalPipelineState.RenderTargetsCount; Index++)
|
||||
{
|
||||
|
|
Loading…
Add table
Reference in a new issue