Renaming part 9

This commit is contained in:
Alex Barney 2019-03-03 13:36:15 -06:00
parent e7e11ef741
commit bed93cc871
3 changed files with 88 additions and 88 deletions

View file

@ -5,64 +5,64 @@ namespace Ryujinx.Graphics.Vic
{
class StructUnpacker
{
private NvGpuVmm Vmm;
private NvGpuVmm _vmm;
private long Position;
private long _position;
private ulong Buffer;
private int BuffPos;
private ulong _buffer;
private int _buffPos;
public StructUnpacker(NvGpuVmm Vmm, long Position)
public StructUnpacker(NvGpuVmm vmm, long position)
{
this.Vmm = Vmm;
this.Position = Position;
this._vmm = vmm;
this._position = position;
BuffPos = 64;
_buffPos = 64;
}
public int Read(int Bits)
public int Read(int bits)
{
if ((uint)Bits > 32)
if ((uint)bits > 32)
{
throw new ArgumentOutOfRangeException(nameof(Bits));
throw new ArgumentOutOfRangeException(nameof(bits));
}
int Value = 0;
int value = 0;
while (Bits > 0)
while (bits > 0)
{
RefillBufferIfNeeded();
int ReadBits = Bits;
int readBits = bits;
int MaxReadBits = 64 - BuffPos;
int maxReadBits = 64 - _buffPos;
if (ReadBits > MaxReadBits)
if (readBits > maxReadBits)
{
ReadBits = MaxReadBits;
readBits = maxReadBits;
}
Value <<= ReadBits;
value <<= readBits;
Value |= (int)(Buffer >> BuffPos) & (int)(0xffffffff >> (32 - ReadBits));
value |= (int)(_buffer >> _buffPos) & (int)(0xffffffff >> (32 - readBits));
BuffPos += ReadBits;
_buffPos += readBits;
Bits -= ReadBits;
bits -= readBits;
}
return Value;
return value;
}
private void RefillBufferIfNeeded()
{
if (BuffPos >= 64)
if (_buffPos >= 64)
{
Buffer = Vmm.ReadUInt64(Position);
_buffer = _vmm.ReadUInt64(_position);
Position += 8;
_position += 8;
BuffPos = 0;
_buffPos = 0;
}
}
}

View file

@ -13,21 +13,21 @@ namespace Ryujinx.Graphics.Vic
public long SurfaceChromaVAddress;
public SurfaceOutputConfig(
SurfacePixelFormat PixelFormat,
int SurfaceWidth,
int SurfaceHeight,
int GobBlockHeight,
long OutputSurfaceLumaAddress,
long OutputSurfaceChromaUAddress,
long OutputSurfaceChromaVAddress)
SurfacePixelFormat pixelFormat,
int surfaceWidth,
int surfaceHeight,
int gobBlockHeight,
long outputSurfaceLumaAddress,
long outputSurfaceChromaUAddress,
long outputSurfaceChromaVAddress)
{
this.PixelFormat = PixelFormat;
this.SurfaceWidth = SurfaceWidth;
this.SurfaceHeight = SurfaceHeight;
this.GobBlockHeight = GobBlockHeight;
this.SurfaceLumaAddress = OutputSurfaceLumaAddress;
this.SurfaceChromaUAddress = OutputSurfaceChromaUAddress;
this.SurfaceChromaVAddress = OutputSurfaceChromaVAddress;
this.PixelFormat = pixelFormat;
this.SurfaceWidth = surfaceWidth;
this.SurfaceHeight = surfaceHeight;
this.GobBlockHeight = gobBlockHeight;
this.SurfaceLumaAddress = outputSurfaceLumaAddress;
this.SurfaceChromaUAddress = outputSurfaceChromaUAddress;
this.SurfaceChromaVAddress = outputSurfaceChromaVAddress;
}
}
}

View file

@ -4,104 +4,104 @@ namespace Ryujinx.Graphics.Vic
{
class VideoImageComposer
{
private NvGpu Gpu;
private NvGpu _gpu;
private long ConfigStructAddress;
private long OutputSurfaceLumaAddress;
private long OutputSurfaceChromaUAddress;
private long OutputSurfaceChromaVAddress;
private long _configStructAddress;
private long _outputSurfaceLumaAddress;
private long _outputSurfaceChromaUAddress;
private long _outputSurfaceChromaVAddress;
public VideoImageComposer(NvGpu Gpu)
public VideoImageComposer(NvGpu gpu)
{
this.Gpu = Gpu;
this._gpu = gpu;
}
public void Process(NvGpuVmm Vmm, int MethodOffset, int[] Arguments)
public void Process(NvGpuVmm vmm, int methodOffset, int[] arguments)
{
VideoImageComposerMeth Method = (VideoImageComposerMeth)MethodOffset;
VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset;
switch (Method)
switch (method)
{
case VideoImageComposerMeth.Execute:
Execute(Vmm, Arguments);
Execute(vmm, arguments);
break;
case VideoImageComposerMeth.SetConfigStructOffset:
SetConfigStructOffset(Vmm, Arguments);
SetConfigStructOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceLumaOffset:
SetOutputSurfaceLumaOffset(Vmm, Arguments);
SetOutputSurfaceLumaOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset:
SetOutputSurfaceChromaUOffset(Vmm, Arguments);
SetOutputSurfaceChromaUOffset(vmm, arguments);
break;
case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset:
SetOutputSurfaceChromaVOffset(Vmm, Arguments);
SetOutputSurfaceChromaVOffset(vmm, arguments);
break;
}
}
private void Execute(NvGpuVmm Vmm, int[] Arguments)
private void Execute(NvGpuVmm vmm, int[] arguments)
{
StructUnpacker Unpacker = new StructUnpacker(Vmm, ConfigStructAddress + 0x20);
StructUnpacker unpacker = new StructUnpacker(vmm, _configStructAddress + 0x20);
SurfacePixelFormat PixelFormat = (SurfacePixelFormat)Unpacker.Read(7);
SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7);
int ChromaLocHoriz = Unpacker.Read(2);
int ChromaLocVert = Unpacker.Read(2);
int chromaLocHoriz = unpacker.Read(2);
int chromaLocVert = unpacker.Read(2);
int BlockLinearKind = Unpacker.Read(4);
int BlockLinearHeightLog2 = Unpacker.Read(4);
int blockLinearKind = unpacker.Read(4);
int blockLinearHeightLog2 = unpacker.Read(4);
int Reserved0 = Unpacker.Read(3);
int Reserved1 = Unpacker.Read(10);
int reserved0 = unpacker.Read(3);
int reserved1 = unpacker.Read(10);
int SurfaceWidthMinus1 = Unpacker.Read(14);
int SurfaceHeightMinus1 = Unpacker.Read(14);
int surfaceWidthMinus1 = unpacker.Read(14);
int surfaceHeightMinus1 = unpacker.Read(14);
int GobBlockHeight = 1 << BlockLinearHeightLog2;
int gobBlockHeight = 1 << blockLinearHeightLog2;
int SurfaceWidth = SurfaceWidthMinus1 + 1;
int SurfaceHeight = SurfaceHeightMinus1 + 1;
int surfaceWidth = surfaceWidthMinus1 + 1;
int surfaceHeight = surfaceHeightMinus1 + 1;
SurfaceOutputConfig OutputConfig = new SurfaceOutputConfig(
PixelFormat,
SurfaceWidth,
SurfaceHeight,
GobBlockHeight,
OutputSurfaceLumaAddress,
OutputSurfaceChromaUAddress,
OutputSurfaceChromaVAddress);
SurfaceOutputConfig outputConfig = new SurfaceOutputConfig(
pixelFormat,
surfaceWidth,
surfaceHeight,
gobBlockHeight,
_outputSurfaceLumaAddress,
_outputSurfaceChromaUAddress,
_outputSurfaceChromaVAddress);
Gpu.VideoDecoder.CopyPlanes(Vmm, OutputConfig);
_gpu.VideoDecoder.CopyPlanes(vmm, outputConfig);
}
private void SetConfigStructOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetConfigStructOffset(NvGpuVmm vmm, int[] arguments)
{
ConfigStructAddress = GetAddress(Arguments);
_configStructAddress = GetAddress(arguments);
}
private void SetOutputSurfaceLumaOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceLumaOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceLumaAddress = GetAddress(Arguments);
_outputSurfaceLumaAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaUOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceChromaUOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceChromaUAddress = GetAddress(Arguments);
_outputSurfaceChromaUAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaVOffset(NvGpuVmm Vmm, int[] Arguments)
private void SetOutputSurfaceChromaVOffset(NvGpuVmm vmm, int[] arguments)
{
OutputSurfaceChromaVAddress = GetAddress(Arguments);
_outputSurfaceChromaVAddress = GetAddress(arguments);
}
private static long GetAddress(int[] Arguments)
private static long GetAddress(int[] arguments)
{
return (long)(uint)Arguments[0] << 8;
return (long)(uint)arguments[0] << 8;
}
}
}