Commit graph

152 commits

Author SHA1 Message Date
Erik Kurzinger
0189553bed LibWeb/WebGL: Avoid freeing GL objects belonging to other contexts
The free_surface_resources() function in OpenGLContext.cpp is
responsible for freeing all GL and EGL objects tied to the lifetime of
the painting surface. It is called when the associated canvas is resized
or destroyed. However, if there are multiple WebGL canvases and another
canvas's context is current when the function is called, it will
unintentionally free GL objects belonging to that other context.

To fix this, we call eglMakeCurrent at the start of
free_surface_resources(). This ensures that we will be deleting the
intended objects.

Note that m_impl->surface could be EGL_NO_SURFACE if
free_surface_resources() is called before the painting surface has been
created, but that should be fine. EGL_KHR_surfaceless_context support is
ubiquitous at this point.
2025-08-30 15:49:11 +02:00
ayeteadoe
3df8e00d91 LibWeb: Enable EXPLICIT_SYMBOL_EXPORT 2025-08-23 16:04:36 -06:00
Erik Kurzinger
ce03b8b3b1 LibGfx+LibWeb: Only compile dma-buf-related code on Linux
Shareable Vulkan image allocation on Linux relies on the dma-buf
interface, which is a Linux-specific thing. Therefore, we should only be
compiling it (and any code that uses it) on Linux. This change adds
preprocessor guards to do that. Enabling similar functionality on other
operating systems will need to leverage analogous interfaces on those
platforms, e.g. win32 handles on Windows.

All Vulkan image code will now be guarded by the USE_VULKAN_IMAGES
preprocessor definition, currently enabled on Linux if Vulkan is
available. Additionally, we shuffle around some code in
OpenGLContext.cpp to simplify the preprocessor conditionals.
2025-08-21 14:42:41 +02:00
Aliaksandr Kalenik
d04e3c9bce LibWeb/WebGL: Use auto when possible in OpenGLContext.cpp 2025-08-19 20:45:18 +02:00
Erik Kurzinger
8fd1df4f8b LibGfx: Enable WebGL on Linux
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This enabled WebGL on Linux. It uses ANGLE's OpenGL backend running atop
EGL_PLATFORM_SURFACELESS_MESA. Eventually we should probably switch to
the Vulkan backend but that doesn't seem to be enabled in the vcpkg
angle package. Anyway, switching later should be trivial.

The painting surface is allocated through Vulkan and then imported into
EGL as a dma-buf. The DRM format modifier mechanism, along with Vulkan
initializing the image with VK_IMAGE_LAYOUT_GENERAL, should ensure
surface compatibility across the two APIs.

For now, we will synchronize rendering and presentation using glFinish,
although this is admittedly suboptimal. Really we should grab an
EGLSync, export that to an fd, import it into Skia and have it wait for
it before reading from the image. That can be implemented in a future
change, though.
2025-08-19 00:30:22 +02:00
Erik Kurzinger
80693274a7 LibGfx: Fail WebGL context creation if no EGLConfig is found 2025-08-19 00:30:22 +02:00
Erik Kurzinger
72a7051877 LibGfx: Request correct EGLConfig surface type for WebGL
We currently look for an EGLConfig that supports window surfaces, but we
actually use a pbuffer surface.
2025-08-19 00:30:22 +02:00
Erik Kurzinger
df09472d4d LibGfx: Free WebGL painting surface resources on resize
If a WebGL canvas is resized through the set_size function, we will
re-create the painting surface. However, this currently leaks all of the
associated EGL/OpenGL objects. This change introduces the
free_surface_resources function which will free all resources associated
with the painting surface. It will be called before allocating a new
surface and during context destruction. It keeps track of the OpenGL
texture for the color buffer in m_impl instead of just storing it on the
stack.
2025-08-19 00:30:22 +02:00
Timothy Flynn
0efa98a57a LibJS+LibWeb+WebContent: Port JS::PropertyKey to UTF-16
This has quite a lot of fall out. But the majority of it is just type or
UDL substitution, where the changes just fall through to other function
calls.

By changing property key storage to UTF-16, the main affected areas are:
* NativeFunction names must now be UTF-16
* Bytecode identifiers must now be UTF-16
* Module/binding names must now be UTF-16
2025-08-05 07:07:15 -04:00
Aliaksandr Kalenik
c18314b942 LibWeb+LibGfx: Replace BackingStore with PaintingSurface
Now, when Skia backend context is available by the time backing stores
are allocated, there is no need to have a separate BackingStore class.

This allows us to get rid of BackingStore -> PaintingSurface cache.
2025-07-04 16:12:47 +02:00
Luke Wilde
e85b809f8d LibWeb+Meta: Move WebGL rendering context implementations in tree
This copies the latest generated code in tree and then removes code
generation for the WebGL rendering contexts. This is because it didn't
add much value, and we can maintain the generated output instead of
both that and the generator itself.
2025-07-02 19:00:49 +02:00
Totto16
f1a096d6e4 LibWeb: Add OffscreenCanvas to IDL types
Add OffscreenCanvas to TexImageSource and CanvasImageSource.
Implement all the necessary features to make it work in all cases where
these types are used.
2025-06-30 09:46:21 -06:00
Luke Wilde
3139f6a25a LibWeb/WebGL: Use eglWaitUntilWorkScheduledANGLE instead of glFlush
With the Metal backend, glFlush flushes the command buffer, but doesn't
wait for the commands to be scheduled on the GPU.

eglWaitUntilWorkScheduledANGLE does wait, hence the name.

This fixes flickering on Rive animations rendered with WebGL.
2025-06-09 15:40:41 -06:00
Luke Wilde
426cd455bc LibWeb/WebGL: Enable robust resource initialization
By default, allocated resources are uninitialized. This setting
enables their initialization.
2025-06-09 15:40:41 -06:00
Luke Wilde
2a11670ef0 LibWeb/WebGL: Specifically request ANGLE Metal backend on macOS 2025-06-09 15:40:41 -06:00
Luke Wilde
0c2dd57d62 LibWeb/WebGL: Use WebGL version to determine ES version and extensions 2025-06-09 15:40:41 -06:00
Andrew Kaster
d5a84b402b LibWeb: Support GL_TEXTURE_2D for the ANGLE target
This will be the returned egl configuration attribute for
EGL_BIND_TO_TEXTURE_TARGET_ANGLE once we transition to using the
Metal ANGLE backend directly.
2025-06-09 15:40:41 -06:00
Luke Wilde
89762e2ff3 LibWeb/WebGL: Free back buffer texture when context is destroyed 2025-05-26 17:16:42 +03:00
Luke Wilde
38713d7c14 LibWeb/WebGL: Return vertex shader from Program::attached_vertex_shader 2025-05-26 17:16:42 +03:00
Shannon Booth
579730d861 LibWeb: Prefer using equals_ignoring_ascii_case
Which has an optmization if both size of the string being passed
through are FlyStrings, which actually ends up being the case
in some places during selector matching comparing attribute names.
Instead of maintaining more overloads of
Infra::is_ascii_case_insensitive_match, switch
everything over to equals_ignoring_ascii_case instead.
2025-05-21 13:45:02 +01:00
Andreas Kling
a6dfc74e93 LibWeb: Only set prototype once for object with IDL interface
Before this change, we were going through the chain of base classes for
each IDL interface object and having them set the prototype to their
prototype.

Instead of doing that, reorder things so that we set the right prototype
immediately in Foo::initialize(), and then don't bother in all the base
class overrides.

This knocks off a ~1% profile item on Speedometer 3.
2025-04-20 18:43:11 +02:00
Viktor Szépe
5cc371d54c LibWeb: Fix typos - act II 2025-04-09 15:05:20 +01:00
Luke Wilde
948349974c LibWeb/WebGL: Implement EXT_blend_minmax extension
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2025-04-07 23:21:11 +02:00
Andreas Kling
53da8893ac LibJS: Replace PropertyKey(char[]) with PropertyKey(FlyString)
...and deal with the fallout.
2025-03-24 22:27:17 +00:00
Luke Wilde
9ca25eed7f LibWeb/WebGL2: Implement EXT_color_buffer_float extension
This makes the Point Of Sale model on https://www.shopify.com/ have
colour instead of being completely black.
2025-03-06 12:59:28 +01:00
Luke Wilde
958938655d LibWeb/WebGL: Implement WEBGL_compressed_texture_s3tc extension 2025-02-09 01:00:51 +01:00
Luke Wilde
484008d440 LibWeb/WebGL: Implement compressedTex(Sub)Image2D 2025-02-09 01:00:51 +01:00
Luke Wilde
f1b81b1ae2 LibWeb/WebGL2: Implement getActiveUniforms 2025-02-09 01:00:51 +01:00
Luke Wilde
071a445015 LibWeb/WebGL2: Implement drawArraysInstanced 2025-02-09 01:00:51 +01:00
Luke Wilde
13f28cb941 LibWeb/WebGL: Reimplement OpenGLContext::clear_buffer_to_default_values
The implementation was removed with the migration to ANGLE. This
reimplements it. This is required by Stimulation Clicker on neal.fun,
which does not clear the framebuffer itself, instead relying on the
browser doing it.
2025-02-09 01:00:51 +01:00
Luke Wilde
f4649aa40d LibWeb/WebGL: Implement copyTexSubImage2D
Used by d3wasm for effects that use the current framebuffer as the
texture, such as screen wipes.
2025-01-28 19:01:40 +01:00
Luke Wilde
46f986bc2b LibWeb/WebGL: Implement copyTexImage2D
Used by d3wasm for effects that use the current framebuffer as the
texture, such as screen wipes.
2025-01-28 19:01:40 +01:00
Luke Wilde
915c36c366 LibWeb/WebGL: Map WebGL extensions to the required extensions
This is used to put together the list of supported WebGL extensions
based on the available extensions, per-extension required extensions
and WebGL version.
2025-01-21 21:36:05 +01:00
Luke Wilde
55f7cb4f10 LibWeb/WebGL: Implement WEBGL_draw_buffers extension 2025-01-21 21:36:05 +01:00
Luke Wilde
de77a5e3ea LibWeb/WebGL: Move extensions into their own folder 2025-01-21 21:36:05 +01:00
Luke Wilde
cfbd125e57 LibWeb/WebGL: Make getExtension spec-compliant
Namely:
- Perform case-insensitive matching
- Return the same extension objects every time
- Only enable the extension if it's supported by the current context
2025-01-21 21:36:05 +01:00
Luke Wilde
442f0b9a13 LibWeb/WebGL: Implement OES_vertex_array_object extension 2025-01-21 21:36:05 +01:00
Luke Wilde
58942e1137 LibWeb/WebGL: Request GL_ANGLE_instanced_arrays extension when required 2025-01-21 21:36:05 +01:00
Luke Wilde
1156fe483d LibWeb/WebGL: Tell ANGLE to create a WebGL compatible EGL context
This causes it to enforce the sections "Differences Between WebGL and
OpenGL ES 2.0" from the WebGL 1 specification and "Differences Between
WebGL and OpenGL ES 3.0" from the WebGL 2 specification. It also
disables a bunch of extensions by default, which we must now request
with glRequestExtensionANGLE.
2025-01-21 21:36:05 +01:00
Luke Wilde
4cb5a980e5 LibWeb/WebGL: Implement getAttachedShaders 2025-01-21 21:36:05 +01:00
Luke Wilde
aa99853a5c LibWeb/WebGL: Track the shaders attached to a program
This is required to return original references to the shaders attached
to a program from getAttachedShaders. This is required for Figma (and
likely all other Emscripten compiled applications that use WebGL) to
get it's own generated shader IDs from the shaders returned from
getAttachedShaders.
2025-01-21 21:36:05 +01:00
Timothy Flynn
a4324ee6e9 LibWeb: Remove the initialize_strings methods
We added these methods to propagate OOM errors at process startup, but
we longer fret about these tiny OOM failures. Requiring that these init
methods be called prohibits using these strings in processes that have
not set up a MainThreadVM. So let's just remove them and initialize the
strings in a sane manner.

In doing so, this also standardizes how we initialize strings whose C++
variable name differs from their string value. Instead of special-casing
these strings, we just include their string value in the x-macro list.
2025-01-12 00:35:58 +01:00
Luke Wilde
71746c47c2 LibWeb/WebGL: Bind default frame/render buffer when binding is null
This fixes the depth issues on github.com, as the depth commands are
now sent to the right frame/render buffer.
2025-01-08 17:55:17 +03:00
Luke Wilde
e5d59a2d42 LibWeb/WebGL2: Implement getSyncParameter 2025-01-08 17:55:17 +03:00
Luke Wilde
49c966b4e7 LibWeb/WebGL2: Implement uniform{1,2,3,4}ui 2025-01-08 17:55:17 +03:00
Luke Wilde
2f26ade426 LibWeb/WebGL2: Implement copyBufferSubData 2025-01-08 17:55:17 +03:00
Luke Wilde
db2d8f8f17 LibWeb/WebGL2: Implement bindBufferRange 2025-01-08 17:55:17 +03:00
Luke Wilde
c30c1d65f4 LibWeb/WebGL2: Implement clearBuffer{fv,iv,uiv,fi} 2025-01-08 17:55:17 +03:00
Luke Wilde
f627c91bf3 LibWeb/WebGL2: Implement deleteSampler 2025-01-08 17:55:17 +03:00
Luke Wilde
09ad685238 LibWeb/WebGL2: Implement samplerParameter{i,f} 2025-01-08 17:55:17 +03:00