Commit graph

25 commits

Author SHA1 Message Date
Simon Wanner
206d6ece55 LibGfx: Move other font-related files to LibGfx/Font/ 2022-04-09 23:48:18 +02:00
James Puleo
a0e7a4b9a8 WindowServer+Userland: Pass wallpapers as Gfx::Bitmap instead of path
The WindowServer _really_ does not need to know the filesystem path to
it's wallpaper, and allows setting arbitrary wallpapers (those outside
of `/res/wallpapers`).

The GUI::Desktop will keep track of the path to the wallpaper (if any),
and save it to config if desired (to be persisted).

This avoids the need to `unveil` paths to the wallpaper, fixing #11158
2022-02-14 16:38:42 +03:30
Sam Atkins
d2024f04bd Userland: Cast unused BackgroundAction::construct() results to void
User code does not need to keep this alive, so casting to void is safe.
But maybe a bit weird.
2021-12-05 15:31:03 +01:00
Karol Kosek
e38b3f526e DisplaySettings: Handle errors when loading wallpaper bitmap
Prior this change, the app crashed if the first file in alphabetical
order in /res/wallpapers couldn't be decoded.
2021-11-16 01:07:37 +00:00
Andreas Kling
0de33b3d6c LibGfx: Use ErrorOr<T> for Bitmap::try_create()
Another one that was used in a fajillion places.
2021-11-08 00:35:27 +01:00
Andreas Kling
235f39e449 LibGfx: Use ErrorOr<T> for Bitmap::try_load_from_file()
This was used in a lot of places, so this patch makes liberal use of
ErrorOr<T>::release_value_but_fixme_should_propagate_errors().
2021-11-08 00:35:27 +01:00
Andreas Kling
5e41c70e83 LibGfx: Use ErrorOr<T> for Bitmap::scaled() 2021-11-08 00:35:27 +01:00
Ben Wiederhake
59619572d6 LibThreading: Remove redundant method 2021-11-02 11:07:26 +01:00
Andreas Kling
087bd7f767 Userland: Use Rect::centered_within() where useful 2021-08-31 01:35:08 +02:00
Andrew January
1474a537b6 DisplaySettings: Lazily load wallpapers
Load the wallpaper in a background action instead of on the main thread.

This reduces the time to first paint, and makes the UI feel more
responsive when clicking on wallpaper thumbnails.

The behavior of the method is changed slightly to return true if it
succesfully "loads" the empty path. This makes the API a little more
consistent, where "true" means "I made changes" and "false" means "I did
not make changes". No call sites currently use the return value, so no
changes are needed to those.
2021-08-20 15:31:22 +02:00
Andreas Kling
c7d891765c LibGfx: Use "try_" prefix for static factory functions
Also mark them as [[nodiscard]].
2021-07-21 18:02:15 +02:00
Jesse Buhagiar
e2989424c7 DisplaySettings: Set monitor widget color if no image is selected
The monitor widget now displays the selected colour if no background
image has been selected.

Resolves #7491
2021-05-29 13:30:19 +01:00
Jagger De Leo
1d959a7b81 DisplaySettings: Allow deselection of background image
Previously, if you selected a background image you could not revert to a
solid color background.
2021-05-21 21:17:30 +04:30
Andreas Kling
93ef661914 WindowServer+DisplaySettings: Remove the weird "simple" wallpaper mode
Painting the wallpaper at 100% scale in the top left corner is a weird
mode and I don't think we need it. :^)
2021-05-20 17:52:38 +02:00
Andreas Kling
3046b3467c DisplaySettings: Improve wallpaper preview code
Previously, this code would create a bitmap with the size of the screen
resolution, draw the new wallpaper into it, and then scale it down for
display inside the MonitorWidget.

This was done on every paint event, which made the code quite slow and
allocation-happy.

Instead of this, we now scale down the new wallpaper to a miniature
of the same scale as the little MonitorWidget screen. The miniature is
then used for tiling, etc. The miniature is cached and reused across
paint events if nothing else changes.
2021-05-20 17:52:38 +02:00
Andreas Kling
bb9e955ef8 DisplaySettings: Make MonitorWidget update itself on property changes 2021-05-20 00:03:30 +02:00
Andreas Kling
540acc1a32 DisplaySettings: Give the UI a facelift :^)
- Split the main UI into two tabs: "Background" and "Monitor".
- Use a GUI::IconView for selecting background pictures.
- Tweak layout, spacing, etc.
2021-05-20 00:03:30 +02:00
Andreas Kling
83f43b6464 DisplaySettings: Replace the monitor image with something more thematic
This is a drawing of my own monitor in a familiar style. :^)
2021-05-20 00:03:30 +02:00
Brian Gianforcaro
1682f0b760 Everything: Move to SPDX license identifiers in all files.
SPDX License Identifiers are a more compact / standardized
way of representing file license information.

See: https://spdx.dev/resources/use/#identifiers

This was done with the `ambr` search and replace tool.

 ambr --no-parent-ignore --key-from-file --rep-from-file key.txt rep.txt *
2021-04-22 11:22:27 +02:00
Andreas Kling
e0f32626bc LibGfx: Rename 32-bit BitmapFormats to BGRA8888 and BGRx888x
The previous names (RGBA32 and RGB32) were misleading since that's not
the actual byte order in memory. The new names reflect exactly how the
color values get laid out in bitmap data.
2021-03-16 11:50:03 +01:00
Andreas Kling
5d180d1f99 Everywhere: Rename ASSERT => VERIFY
(...and ASSERT_NOT_REACHED => VERIFY_NOT_REACHED)

Since all of these checks are done in release builds as well,
let's rename them to VERIFY to prevent confusion, as everyone is
used to assertions being compiled out in release.

We can introduce a new ASSERT macro that is specifically for debug
checks, but I'm doing this wholesale conversion first since we've
accumulated thousands of these already, and it's not immediately
obvious which ones are suitable for ASSERT.
2021-02-23 20:56:54 +01:00
Nico Weber
2fe6a313c2 LibGfx: Implement blit_offset() in terms of blit()
It's less code, and blit() already handles scaled painters.

Fixes the window server asserting in highdpi mode with a centered
background image. Part of #5017.
2021-01-22 17:32:44 +01:00
Nico Weber
f37f281f89 DisplaySettings: Add UI for switching the scale factor
For now, only support 1x and 2x scale.

I tried doing something "smarter" first where the UI would try
to keep the physical resolution constant when toggling between
1x and 2x, but many of the smaller 1x resolutions map to 2x
logical resolutions that Compositor rejects (e.g. 1024x768 becomes
512x384, which is less than the minimum 640x480 that Compositor
wants) and it felt complicated and overly magical.

So this instead just gives you a 1x/2x toggle and a dropdown
with logical (!) resolutions. That is, 800x600 @ 2x gives you
a physical resolution of 1600x1200.

If we don't like this after trying it for a while, we can change
the UI then.
2021-01-17 08:06:12 +01:00
Nico Weber
699ba84bea DisplaySettings: Rename wallpaper setting "scaled" to "stretch"
I want to add a scale factor for picking pixel density, and using
the same terminology for wallpaper handling would be confusing.
2021-01-15 19:13:46 +01:00
Andreas Kling
dc28c07fa5 Applications: Move to Userland/Applications/ 2021-01-12 12:05:23 +01:00
Renamed from Applications/DisplaySettings/MonitorWidget.cpp (Browse further)