Previously we would only trigger change events on insertion, which
resulted in javascript code missing changes due to deletion.
This makes the calculator on the MDN simple web worker demo update on
deletion as well.
Currently, ImageProvider::current_image_bitmap takes a Gfx::IntSize
argument which determines the size of the returned bitmap. The default
value of this argument is 0x0 which causes the function to return
nullptr. This behavior is evidently unintuitive enough that it has lead
to incorrect usage in multiple places. For example, the 2D canvas
drawImage method will never actually draw anything because it calls
current_image_bitmap with no arguments. And the naturalWidth and
naturalHeight of an image will always return 0 (even after the image has
loaded) for the same reason.
To correct this and hopefully avoid similar issues in the future,
ImageProvider::current_image_bitmap will be renamed to
current_image_bitmap_sized, and the default value for the size argument
will be removed. For consistency, a similar change will be made to
SVGImageElement::default_image_bitmap.
The existing current_image_bitmap function will no longer take a size
argument. Instead it will always return a bitmap of the image's
intrinsic size. This seems to be what most existing callers had already
assumed was the function's behavior.
This function was implemented in a few classes but is a common element
in all form associated elements and the functionality should be there.
With these minimal changes we get to implement 4 idl functions for free.
One MessagePort can be entangled with another MessagePort, either in the
same agent, or in another agent.
In the same-agent case, the MessagePort objects point to each other via
the MessagePort::m_remote_port field.
In the separate-agent case, they live in separate processes entirely and
thus can't point at each other.
In both cases, the MessagePorts have an underlying transport channel,
which means they are "entangled". However, we can't assume that being
entangled means having a non-null m_remote_port.
This patch simply adds a missing null check for m_remote_port and thus
makes https://vscode.dev/ stop crashing with a null dereference.
Atlassian login gets the base URL for its module scripts by throwing an
error and pulling out the current script's URL from error.stack with
regex.
Since we only returned a basename for module scripts, it would fail to
match and try and use `/` as a base URL (because it does
[matched_string] + "/"), which is not a valid base URL.
Update a couple of focus-related spec steps and their implementations.
The most relevant change is that we no longer allow focusing on elements
that return false for `->is_focusable()`, which necessitates fixing a
broken test that tried to `.focus()` on `<div>`s that were not
focusable. That test's output now more accurately reflects the expected
outcome as seen in other browsers.
And make it a DOM::Node, not DOM::Element. This makes everything flow
much better, such as spec texts that explicitly mention "focused area"
as the fact that we don't necessarily need to traverse a tree of
elements, since a Node can be focusable as well.
Eventually this will need to be a struct with a separate "focused area"
and "DOM anchor", but this change will make it easier to achieve that.
Otherwise, we just keep painting into the old backing store. This fixes
an issue where the main spreadsheet area in Google Sheets was not
visually updating, despite everything looking good in memory.
Previously, it was possible for an up/down arrow press to place the
cursor in the middle of a multi-code point grapheme cluster. We want to
prevent this in a way that matches the behavior of other browsers.
Both Chrome and Firefox will map the starting position to a visually
equivalent position in the target line with harfbuzz and ICU segmenters.
The need for this is explained in a code comment. The result is a much
more natural feeling of text navigation.
This suits the spec a bit better, and exposes the fact that we were
allowing `::ImageButton` to use the button layout although it is never
specified that it should do so. Tests were rebaselined for this.
This fixes a bug in the algorithm for determining if radio buttons are
missing their value. Previously it was only checked if the button
itself is required. Now the algorithm checks if the radio button group
contains a required radio button in order to determine if the value is
required.
Some websites do not specify the MIME type of style sheets, instead
using as= or just leaving it empty.
Both Chromium and Firefox do load them regardless, so let's do it too.
The spec for checking the no-validate state ends with a default return
value of "false". However, we were only hitting this case for form-
associated elements. If the submitter is the form itself, we want to
enter the form validation steps.
We currently delete a single code unit. If the user presses backspace on
a multi code point emoji, they are going to expect the entire emoji to
be removed. This now matches the behavior of Chrome and Firefox.
This adapts the implementation of `is_mutable` to align more closely
with the spec. Specifically, it is now also taken into account whether
the element is enabled.
The spec and comments say "set field's user validity to true", but we
now actually set it to true and not false.
This passes one subtest in WPT's css/selectors/user-valid.html.
For the web, we allow a wobbly UTF-16 encoding (i.e. lonely surrogates
are permitted). Only in a few exceptional cases do we strictly require
valid UTF-16. As such, our `validate(AllowLonelySurrogates::Yes)` calls
will always succeed. It's a wasted effort to ever make such a check.
This patch eliminates such invocations. The validation methods will now
only check for strict UTF-16, and are only invoked when needed.
* Remove completely unused methods.
* Deduplicate methods that were overloaded with both StringView and
char const* parameters.
A future commit will templatize GenericLexer by char type. This patch
serves to make that a tiny bit easier.