Commit graph

1286 commits

Author SHA1 Message Date
Luiz Henrique Laurini
160e4759d8 Add support for the legacy uinput interface 2021-10-21 16:24:56 +02:00
Luiz Henrique Laurini
1b9ad0a5d8 Use LastErrorException for native error handling 2021-10-21 16:24:56 +02:00
Luiz Henrique Laurini
1a88f74269 Fix style violations 2021-10-21 16:24:56 +02:00
Luiz Henrique Laurini
a4aeb0a950 Fix no input working if uinput is not supported 2021-10-21 16:24:56 +02:00
Luiz Henrique Laurini
f202e69a31 Use jna.boot.library.path instd of LD_LIBRARY_PATH 2021-10-21 16:24:56 +02:00
Luiz Henrique Laurini
6feb8adfb0 Add --no-game-controller option 2021-10-21 16:24:51 +02:00
Luiz Henrique Laurini
9d50a9e3b4 Cleanup initialization 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
ecbbff452f Move uinput stuff to UinputDevice 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
7a689b9474 Fix mistake when renaming things 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
f393304a8a Fix naming scheme 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
326d7253af Write tests for new messages 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
a066c28a1f Avoid calls unavailable on API level 21 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
b5e450ce0c Fix checkstyle errors unrelated to naming scheme 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
54cdd8222f Remove some unused imports 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
bade53d224 Fix errors caused by improperly done rebase 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
a2886ad94f Fix axes not working
Also do some minor refactoring.
2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
12777f5812 Use uinput to emulate game controllers 2021-10-21 16:23:23 +02:00
Luiz Henrique Laurini
0ba031b183 Read controller and send control_msgs to device 2021-10-21 16:23:23 +02:00
zhongkaizhu
1d49bf89ba Fix "Could not found v4l2 muxer"
The AVOutputFormat name is a comma-separated list. In theory, possible
names for V4L2 are:

    - "video4linux2,v4l2"
    - "v4l2,video4linux2"
    - "v4l2"
    - "video4linux2"

To find the muxer in all cases, we must request exactly one muxer name
at a time.

PR #2718 <https://github.com/Genymobile/scrcpy/pull/2718>

Co-authored-by: Romain Vimont <rom@rom1v.com>
Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-10-21 08:42:51 +02:00
Romain Vimont
07d75eb336 Simplify net_send_all()
There is no need to declare the variable before the loop.
2021-10-17 16:21:37 +02:00
Romain Vimont
8df42cec82 Fix workarounds for Meizu
Workarounds.fillAppInfo() is necessary for Meizu devices even before the
first call to internalStreamScreen(), but it is harmful on other
devices (#940).

Therefore, simplify the workaround, by calling fillAppInfo() only if
Build.BRAND equals "meizu" (case insensitive).

Fixes #240 <https://github.com/Genymobile/scrcpy/issues/240> (again)
Fixes #2656 <https://github.com/Genymobile/scrcpy/issues/2656>
2021-09-22 15:33:17 +02:00
Romain Vimont
31131039bb Add missing includes
Refs #2616 <https://github.com/Genymobile/scrcpy/issues/2616>
2021-09-20 18:27:37 +02:00
Romain Vimont
fa100b814b Add support for expandNotificationsPanel() variant
Some custom vendor ROM added an int as a parameter.

Fixes #2551 <https://github.com/Genymobile/scrcpy/issues/2551>
2021-09-11 10:46:25 +02:00
Romain Vimont
069fe93f74 Update links to v1.19 2021-09-10 22:01:18 +02:00
Romain Vimont
228e2c15f4 Bump version to 1.19 2021-09-10 21:40:08 +02:00
Romain Vimont
9a8f06af65 Merge branch 'master' into dev 2021-09-10 20:26:17 +02:00
Romain Vimont
1d1c9f36f4 Retrieve correct error messages on Windows
For sockets functions, Windows does not store error codes in errno, so
perror() does not print any error. Use WSAGetLastError() instead.

Refs #2624 <https://github.com/Genymobile/scrcpy/issues/2624>
2021-09-09 23:03:35 +02:00
Romain Vimont
4d6dd9d281 Compute scrcpy directory manually
The function dirname() does not work correctly everywhere with non-ASCII
characters.

Fixes #2619 <https://github.com/Genymobile/scrcpy/issues/2619>
2021-09-09 12:51:18 +02:00
a1346054
b5e98db635 Fix typo in manpage
PR #2606 <https://github.com/Genymobile/scrcpy/pull/2606>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-09-07 21:41:40 +02:00
Romain Vimont
116acc8d25 Use SOURCE_MOUSE for scroll events
This has no practical impact (AFAIK), but a scroll events should come
from a mouse.

Refs #2602 <https://github.com/Genymobile/scrcpy/issues/2602>
2021-08-28 23:14:56 +02:00
nkh0472
3a39bacb76 Upgrade SDL (2.0.16) for Windows
Include the latest version of SDL in Windows releases.

PR #2589 <https://github.com/Genymobile/scrcpy/pull/2589>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:20:17 +02:00
nkh0472
3fdc89ad42 Upgrade platform-tools (31.0.3) for Windows
Include the latest version of adb in Windows releases.

PR #2588 <https://github.com/Genymobile/scrcpy/pull/2588>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-28 14:12:00 +02:00
Romain Vimont
3761f56c28 Declare callbacks static
It was a typo, "static" was missing.
2021-08-26 12:26:44 +02:00
horizon86
c96f5c70e9 Add Simplified Chinese translation of FAQ
PR #2568 <https://github.com/Genymobile/scrcpy/pull/2568>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-24 19:29:02 +02:00
Romain Vimont
d6aaa5bf9a Add a FAQ section for Wayland support
The video driver might need to be explicitly set to wayland.

Refs #2554 <https://github.com/Genymobile/scrcpy/issues/2554>
Refs #2559 <https://github.com/Genymobile/scrcpy/issues/2559>
2021-08-13 12:40:22 +02:00
kosantosbik
4ab3e89c29 Add README file in Turkish
PR #2514 <https://github.com/Genymobile/scrcpy/pull/2514>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:42:31 +02:00
Hyperterminal Byte
4bc78244b9 Fix OBS project ref URL
PR #2545 <https://github.com/Genymobile/scrcpy/pull/2545>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:29:17 +02:00
Stefan Huber
ea233d811d Fix typo in DEVELOP.md
PR #2540 <https://github.com/Genymobile/scrcpy/pull/2540>

Signed-off-by: Romain Vimont <rom@rom1v.com>
2021-08-11 15:26:32 +02:00
Romain Vimont
f78608ab29 Fix type for assignment
The functions net_send_all() and net_recv_all() return ssize_t, not int.
2021-07-15 18:16:56 +02:00
Romain Vimont
6f03022646 Fix net_send_all()
On partial writes, the final result was the number of bytes written by
the last send() rather than the total.
2021-07-15 18:16:26 +02:00
Romain Vimont
daf90d33d5 Fix code style
Make the code fit into 80 columns.
2021-07-15 18:07:39 +02:00
Romain Vimont
0ae10f2b39 Improve slope estimation on start
The first frames are typically received and decoded with more delay than
the others, causing a wrong slope estimation on start.

To compensate, assume an initial slope of 1, then progressively use the
estimated slope.
2021-07-14 14:54:22 +02:00
Romain Vimont
4c4d02295c Add buffering debugging tools
Output buffering and clock logs by disabling a compilation flag.
2021-07-14 14:54:22 +02:00
Romain Vimont
2f03141e9f Add clock tests
The clock rolling sum is not trivial. Test it.
2021-07-14 14:54:22 +02:00
Romain Vimont
3397720330 Add buffering command line options
Add --display-buffer and --v4l2-buffer options to configure buffering
time.
2021-07-14 14:54:22 +02:00
Romain Vimont
79278961b9 Implement buffering
To minimize latency (at the cost of jitter), scrcpy always displays a
frame as soon as it available, without waiting.

However, when recording (--record), it still writes the captured
timestamps to the output file, so that the recorded file can be played
correctly without jitter.

Some real-time use cases might benefit from adding a small latency to
compensate for jitter too. For example, few tens of seconds of latency
for live-streaming are not important, but jitter is noticeable.

Therefore, implement a buffering mechanism (disabled by default) to add
a configurable latency delay.

PR #2417 <https://github.com/Genymobile/scrcpy/issues/2417>
2021-07-14 14:27:33 +02:00
Romain Vimont
408a301201 Notify new frames via callbacks
Currently, a frame is available to the consumer as soon as it is pushed
by the producer (which can detect if the previous frame is skipped).

Notify the new frames (and frame skipped) via callbacks instead.

This paves the way to add (optional) buffering, which will introduce a
delay between the time when the frame is produced and the time it is
available to be consumed.
2021-07-14 14:22:32 +02:00
Romain Vimont
4d8bcfc68a Extract current video_buffer to frame_buffer
The current video buffer only stores one pending frame.

In order to add a new buffering feature, move this part to a separate
"frame buffer". Keep the video_buffer, which currently delegates all its
calls to the frame_buffer.
2021-07-14 14:22:32 +02:00
Romain Vimont
336248df08 Rename video_buffer to sc_video_buffer
Add a scrcpy-specific prefix.
2021-07-14 14:22:32 +02:00
Romain Vimont
28bce48d47 Relax v4l2_sink lock constraints
To fix a data race, commit 5caeab5f6d
called video_buffer_push() and video_buffer_consume() under the
v4l2_sink lock.

Instead, use the previous_skipped indication (initialized with video
buffer locked) to lock only for protecting the has_frame flag.

This enables the possibility for the video_buffer to notify new frames
via callbacks without lock inversion issues.
2021-07-14 14:22:32 +02:00