mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 11:35:45 +00:00
Revert "DmaData and Recompiler fixes (#1775)" (#1784)
build.yml #310 -Commit
e9ede8d627
pushed by
mirrors
vk_shader_hle: Don't alter the order of the skipped copies. (#1757)
build.yml #309 -Commit
715ac8a279
pushed by
mirrors
asc queues submission refactoring
build.yml #308 -Commit
293d31fa4d
pushed by
mirrors
gpu_thread_prettified
shader_recompiler: Implement FREXP instructions. (#1766)
build.yml #307 -Commit
f1c23d514b
pushed by
mirrors
vk_shader_hle: Don't alter the order of the skipped copies. (#1757)
build.yml #306 -Commit
715ac8a279
pushed by
mirrors
asc queues submission refactoring
build.yml #305 -Commit
b2d4a3845f
pushed by
mirrors
gpu_thread_prettified
image_view: Remove image format swizzle
build.yml #304 -Commit
7d7352c1f2
pushed by
mirrors
better-swizzle
Fix for adding game folders (#1761)
build.yml #303 -Commit
f587931ed3
pushed by
mirrors
hot-fix: Fix order of operands
build.yml #301 -Commit
5be807fc8a
pushed by
mirrors
Resubmit - Prevent settings from being saved when close button is pressed instead of save (#1747)
build.yml #298 -Commit
3f1061de56
pushed by
mirrors
Resubmit - Prevent settings from being saved when close button is pressed instead of save (#1747)
build.yml #297 -Commit
3f1061de56
pushed by
mirrors
renderer_vulkan: Disable culling for RectList. (#1749)
build.yml #296 -Commit
3d1e332c6f
pushed by
mirrors
video_core: add eR5G5B5A1UnormPack16 support to the detiler (#1741)
build.yml #295 -Commit
7aa868562c
pushed by
mirrors
hot-fix: Fix race in rwlock
build.yml #294 -Commit
7f4265834a
pushed by
mirrors
coroutine code prettification
build.yml #292 -Commit
9737df614c
pushed by
mirrors
gpu_thread_prettified
renderer_vulkan: Require exact image format for resolve pass. (#1742)
build.yml #291 -Commit
714605c6a7
pushed by
mirrors
renderer_vulkan: Require exact image format for resolve pass. (#1742)
build.yml #290 -Commit
714605c6a7
pushed by
mirrors
Add default value for Separate Update Folder (#1735)
build.yml #289 -Commit
14c2be8c67
pushed by
mirrors
Add default value for Separate Update Folder (#1735)
build.yml #288 -Commit
14c2be8c67
pushed by
mirrors
Displays "Never Played" if the game has never been played (#1697)
build.yml #287 -Commit
e36c4d5f75
pushed by
mirrors
Displays "Never Played" if the game has never been played (#1697)
build.yml #286 -Commit
e36c4d5f75
pushed by
mirrors
memory: Handle 0 alignment in MemoryManager::Allocate (#1692)
build.yml #285 -Commit
bf41ab6c40
pushed by
mirrors
renderer_vulkan: Introduce shader HLE system with copy shader implementation. (#1683)
build.yml #284 -Commit
e5e1aba241
pushed by
mirrors
vk_shader_hle: Make more efficient
build.yml #283 -Commit
363c6c1b7b
pushed by
mirrors
copy-shader-hle
liverpool: Correct compute queue context switches
build.yml #282 -Commit
813fe1c676
pushed by
mirrors
asc-fix
Devtools - Shader editing (#1705)
build.yml #281 -Commit
f1b23c616e
pushed by
mirrors