mirror of
https://github.com/shadps4-emu/shadPS4.git
synced 2025-04-20 19:44:46 +00:00
dummy sceMouse module and change sceMouseRead to debug to reduce spam (#2074)
build.yml #430 -Commit
121328eced
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shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039)
build.yml #429 -Commit
8879380427
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shader_recompiler: Implement S_BITSET(0/1)_B32 (#2039)
build.yml #428 -Commit
8879380427
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infra: require the log to be attched in template
build.yml #427 -Commit
8f33dfe4f1
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infra: require the log to be attched in template
build.yml #426 -Commit
8f33dfe4f1
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bump up vector size to 64 in image_info and image_binding (#2055)
build.yml #425 -Commit
79663789bd
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bump up vector size to 64 in image_info and image_binding (#2055)
build.yml #424 -Commit
79663789bd
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input: Add missing poll lock (#2044)
build.yml #423 -Commit
f2f24bb2cd
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image_info: Add Neo mode macro tile extents. (#2045)
build.yml #421 -Commit
78a32a3c0f
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image_info: Add Neo mode macro tile extents. (#2045)
build.yml #420 -Commit
78a32a3c0f
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clang-format
build.yml #419 -Commit
ddc658f8c8
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texture_cache: Adding some missing textures (#2031)
build.yml #417 -Commit
2951788afc
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texture_cache: Adding some missing textures (#2031)
build.yml #416 -Commit
2951788afc
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texture_cache: 8bpp macro detiler
build.yml #415 -Commit
345d55669e
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avplayer: implement pause and resume
build.yml #413 -Commit
bb250c7f9d
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fix typos
build.yml #412 -Commit
55ccec4a38
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ir_passes: Integrate DS barriers in block
build.yml #411 -Commit
827ea02619
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more-lds
renderer_vulkan: Cleanup and improve barriers in caches (#1865)
build.yml #410 -Commit
77d2172441
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Update improper wording in translations
build.yml #409 -Commit
33afc00c3a
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Removed LLE libs (#2012)
build.yml #407 -Commit
4e0757ed55
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Fix for trophy decryption (#2005)
build.yml #405 -Commit
444016df7e
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hot-fix: detiler: forgotten lut optimizations
build.yml #403 -Commit
d69341fd31
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Storing encryption trophy key in config.toml (#1930)
build.yml #402 -Commit
283442b42f
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Qt: fix deprecation warnings (#1672)
build.yml #401 -Commit
65cd3be4ca
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