linter at it again

This commit is contained in:
fireph 2024-10-07 19:24:30 -07:00
parent e33852a127
commit 78e93fd826

View file

@ -280,9 +280,8 @@ void WindowSDL::onKeyPress(const SDL_Event* event) {
break;
case SDLK_SPACE:
if (backButtonBehavior != "none") {
float x = backButtonBehavior == "left"
? 0.25f
: (backButtonBehavior == "right" ? 0.75f : 0.5f);
float x = backButtonBehavior == "left" ? 0.25f
: (backButtonBehavior == "right" ? 0.75f : 0.5f);
// trigger a touchpad event so that the touchpad emulation for back button works
controller->SetTouchpadState(0, true, x, 0.5f);
button = OrbisPadButtonDataOffset::ORBIS_PAD_BUTTON_TOUCH_PAD;