Commit graph

  • 68f042001c
    shader_recompiler: fix fetch_shader when offset is not present Vinicius Rangel 2024-08-22 22:11:16 -03:00
  • 81f8c642a6
    shader_recompiler: handle fetch shader address offsets Vinicius Rangel 2024-08-22 21:27:32 -03:00
  • fbe7f6d388 format CrazyBloo 2024-08-22 20:11:53 -04:00
  • 06f6082bc1 MemoryPatcher namespace, activate cheats on start CrazyBloo 2024-08-22 19:54:34 -04:00
  • bce3a9c9e7
    Merge pull request #530 from Xphalnos/main georgemoralis 2024-08-22 21:54:20 +03:00
  • 44a3c5c1bc Add a comment tibernard 2024-08-22 18:52:52 +00:00
  • bbb6a14382
    Create PS4 Emulator Rithvik K 2024-08-23 00:13:42 +05:30
  • 957d3e38df Patchs menu and fixes DanielSvoboda 2024-08-22 14:27:38 -03:00
  • 49169fcaa3 core, video_core: Use reserve() before loops where possible Herman Semenov 2024-08-22 20:21:04 +03:00
  • 3310fd9a1f
    Merge pull request #531 from shadps4-emu/pad_fix georgemoralis 2024-08-22 19:58:43 +03:00
  • 3e8d7c2040 possible R2/L2 fix georgemoralis 2024-08-22 19:43:45 +03:00
  • d4be3dbb31 Lot of small fixes Xphalnos 2024-08-22 17:35:31 +02:00
  • 83bcced16c
    Merge pull request #502 from Borchev/ROMappedFileWorkaround georgemoralis 2024-08-22 13:49:19 +03:00
  • 746559658c
    Merge pull request #525 from shadps4-emu/libc_removal georgemoralis 2024-08-22 11:59:56 +03:00
  • 12a65e3fb8 LLE libc removal georgemoralis 2024-08-22 11:24:31 +03:00
  • 834a25fa2b
    Merge pull request #521 from GermanAizek/fix georgemoralis 2024-08-22 10:18:02 +03:00
  • c4a4b45fb0 Merge branch 'main' into bb-hacks sahelantropous 2024-08-22 05:36:06 +05:00
  • 1e7a5d03b8 Optimize initialize UserPaths reserve count known paths Herman Semenov 2024-08-22 03:13:31 +03:00
  • aed9a737d6 Added const reference params if possible, removed less 16 size Herman Semenov 2024-08-22 02:56:01 +03:00
  • ca4b520272
    Added logging for debugging configs (#518) Aiden Turner 2024-08-21 18:52:08 -04:00
  • 0ddf11e062 fixed compile error Aiden Turner 2024-08-21 17:03:17 -04:00
  • 79680c50c0
    Misc fixes (#517) Vladislav Mikhalin 2024-08-21 23:54:23 +03:00
  • 4ec037735f fixed bloated settings logging. Aiden Turner 2024-08-21 16:44:10 -04:00
  • 0a1ad2b3b5 forgot a setting Aiden Turner 2024-08-21 16:27:07 -04:00
  • 18784332ec added logging for config file Aiden Turner 2024-08-21 16:23:11 -04:00
  • dfd305ff77
    Update Debugging.md georgemoralis 2024-08-21 22:16:03 +03:00
  • ba0a6ab038
    Expand documentation on configuration and debugging (#513) Sebastian Kassai 2024-08-21 21:13:06 +02:00
  • 533e276ef8
    Merge branch 'main' into align-structures-for-64bit Herman Semenov 2024-08-21 19:06:17 +00:00
  • 53ca0da4b2 core,shader_recompiler: align structures for 64-bit platforms Herman Semenov 2024-08-21 22:05:33 +03:00
  • 1f8f9d764c Remove Srgb image stores to rework later Vladislav Mikhalin 2024-08-21 21:40:44 +03:00
  • fa4934686a Removed the skip for draw calls without RTs Vladislav Mikhalin 2024-08-21 21:08:47 +03:00
  • cd75c4f1a2 Misc fixes Vladislav Mikhalin 2024-08-19 10:51:52 +03:00
  • db3dbb7558 documents: use correct CUSA code in example xezrunner 2024-08-21 19:03:34 +02:00
  • c090a062ba documents: add note about Start Without Debugging xezrunner 2024-08-21 19:01:43 +02:00
  • 20aa2d76d1 documents: use *:Critical for log silencing example xezrunner 2024-08-21 19:00:10 +02:00
  • 594f0f46a4 documents: something ate my hash symbol xezrunner 2024-08-21 18:50:54 +02:00
  • bf2948d6a7 documents: link quickstart config link to proper section xezrunner 2024-08-21 18:48:38 +02:00
  • dfdc2c8d83 documents: improve configuration sections xezrunner 2024-08-21 18:46:17 +02:00
  • 05f551b895 fix depth/stencil buffer creation issues causing asserts in intel driver Random06457 2024-08-22 01:37:13 +09:00
  • 358a049565 add fallback format for d16UnormS8Uint which is not supported by intel Random06457 2024-08-22 01:36:35 +09:00
  • 52a1062174 documents: move the technical jargon out of Quickstart xezrunner 2024-08-21 18:30:15 +02:00
  • e858f70baa documents: fix some inline code blocks + misc xezrunner 2024-08-21 18:24:40 +02:00
  • 483830cd65 documents: remove unnecessary indent xezrunner 2024-08-21 18:21:10 +02:00
  • b6db769a20 documents: formatting, indentation fixup xezrunner 2024-08-21 18:16:43 +02:00
  • d03de96b85 documents: elaborate on a few points with stack traces xezrunner 2024-08-21 18:15:26 +02:00
  • daaeed0a3e documents: remove "troubleshooting" from Debugging xezrunner 2024-08-21 18:06:38 +02:00
  • aa888eda78 documents: link to main branch for Debugging xezrunner 2024-08-21 17:59:43 +02:00
  • 1e5af58e63 documents: link to Debugging in README xezrunner 2024-08-21 17:53:54 +02:00
  • db402aa2f6 documents: add Debugging xezrunner 2024-08-21 17:51:26 +02:00
  • ec5b3e4706 documents: more info on config.toml xezrunner 2024-08-21 17:51:15 +02:00
  • 132ca9c5a8
    Merge pull request #506 from squidbus/macos-translocation georgemoralis 2024-08-21 18:13:08 +03:00
  • 3426ad8cc0
    Merge pull request #511 from dima-xd/sample georgemoralis 2024-08-21 16:53:01 +03:00
  • 8daa918772 chore: testing Desire4tech 2024-08-21 14:50:48 +01:00
  • 6d0d2eaa59 avplayer: Fix sceAvPlayerGetAudioData Dzmitry Dubrova 2024-08-21 14:37:34 +03:00
  • 42413d143d Fix whitespace j 2024-08-21 21:36:32 +10:00
  • fc6a2590f6 SDLAudio::AudioOutOutput: protect against invalid handle, support NULL input (wait only), replace fixed 65536 with an amount based on settable latency target (20ms for now) j 2024-08-21 19:01:58 +10:00
  • 8a42c207df Add 5-second sleep on sceNetAccept as this can be called in an infinite loop and would normally block (this isn't ideal for non-blocking sockets but it's all stubs at the moment anyway) j 2024-08-20 19:00:41 +10:00
  • 9275b0966e Untranslocate app bundle path if needed on macOS. squidbus 2024-08-21 03:06:10 -07:00
  • 544e8b36c5 bump submodules Shubh 2024-08-21 11:34:16 +05:30
  • fc300b5265 Fix unmapping bug Borchev 2024-08-20 20:07:32 -07:00
  • e92aaadac3
    Merge branch 'main' into stopgamesesc ElBread3 2024-08-20 21:07:49 -05:00
  • 0e4888723e
    Merge pull request #3 from CrazyBloo/Cheats_Patches DanielSvoboda 2024-08-20 23:03:27 -03:00
  • e938ecf206 move eboot_address to module.h CrazyBloo 2024-08-20 21:48:21 -04:00
  • 6596fe091c Workaround for readonly memory mapping of files issue Borchev 2024-08-20 16:10:38 -07:00
  • 958db559c6
    Merge pull request #495 from jdpatdiscord/main georgemoralis 2024-08-21 02:08:40 +03:00
  • 2b454644fb Update cheats_patches.cpp DanielSvoboda 2024-08-20 20:08:07 -03:00
  • 3f9c86ad33
    vk_pipeline_cache: Avoid recompiling new shaders on each new PL (#480) TheTurtle 2024-08-21 02:00:24 +03:00
  • f326173a46
    Merge pull request #2 from CrazyBloo/Cheats_Patches DanielSvoboda 2024-08-20 19:43:54 -03:00
  • b017b303b2 initial implementation of cheat functionality CrazyBloo 2024-08-20 18:18:24 -04:00
  • 32cb3649d3
    rtc errors (#485) Lizardy 2024-08-20 21:47:17 +00:00
  • c7fd36cf0e workaround: skip track section shader (V_MOVREL...) xezrunner 2024-08-20 23:32:40 +02:00
  • 47a0f952bd readme.md efegurkansec 2024-08-21 00:25:48 +03:00
  • 0dc05cfff2 vk_pipeline_cache: Remove some unnecessary checks IndecisiveTurtle 2024-08-20 23:58:11 +03:00
  • ece821820d Temporary workarounds for Amplitude 2016 xezrunner 2024-08-20 22:55:15 +02:00
  • 42c4d8353a Fix control.sopp.simm flipping sign in CFG label generation xezrunner 2024-08-20 22:48:28 +02:00
  • 258e5f0ad9 Fixed the nits Antonio 2024-08-20 16:04:43 -04:00
  • 1be30f6b6c reuse DanielSvoboda 2024-08-20 16:27:55 -03:00
  • 61fb15b7d5 separate files DanielSvoboda 2024-08-20 16:24:37 -03:00
  • f2419270fd missed Lizardy 2024-08-20 15:01:18 -04:00
  • 6a2153da99 log handle addr Lizardy 2024-08-20 14:56:08 -04:00
  • 397a14a907 declaration Lizardy 2024-08-20 14:51:35 -04:00
  • 52a606466c fix errors Lizardy 2024-08-20 14:45:04 -04:00
  • d768714a4a '' Antonio 2024-08-20 14:33:59 -04:00
  • 25d8f5e264 '' Antonio 2024-08-20 14:33:54 -04:00
  • 6080649b7c Merge branch 'main' of https://github.com/jdpatdiscord/shadPS4 jdp_ 2024-08-20 14:28:34 -04:00
  • 34a1339a2b Allow builds on MSYS2 & improve Windows build steps documentation jdp_ 2024-08-20 12:26:35 -04:00
  • a516f40dc1 this.[func] Lizardy 2024-08-20 14:21:34 -04:00
  • 4a3f1d80d7 add system libs to cmakelists Lizardy 2024-08-20 14:11:17 -04:00
  • 52c9021e6e
    Merge branch 'shadps4-emu:main' into main Lizardy 2024-08-20 18:08:43 +00:00
  • e070dab2f0 Allow builds on MSYS2 & improve Windows build steps documentation jdp_ 2024-08-20 12:26:35 -04:00
  • 4b84fedd8e Clang Format DanielSvoboda 2024-08-20 11:25:10 -03:00
  • 10485af932 Cheats/Patches DanielSvoboda 2024-08-20 11:18:00 -03:00
  • c60bfbe2a5
    Set game window size based on the config (in windowed mode) (#481) kotn3l 2024-08-20 14:39:56 +02:00
  • d0bb5c03c8 formatting fix for real kotn3l 2024-08-20 12:37:35 +02:00
  • 95c89ca6a9
    Merge pull request #375 from notgonnaleo/main georgemoralis 2024-08-20 11:47:00 +03:00
  • ac7914c3cd Fix code review remarks Vasyl Baran 2024-08-20 09:14:01 +03:00
  • 9367b17400 Add an optional "---fix" argument to format-checking script VasylBaran 2024-07-28 18:51:37 +03:00
  • 9a76cd8252 Add UI to configure keyboard-to-controller mapping VasylBaran 2024-07-20 14:16:22 +03:00
  • 8d90e6d997
    Merge pull request #475 from bax-cz/main georgemoralis 2024-08-20 11:43:37 +03:00
  • 0b3356bd1a linux build fix bax-cz 2024-08-20 09:28:07 +02:00