mirror of
https://github.com/LBPUnion/ProjectLighthouse.git
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Fix memory leak in GameServer (#731)
* Convert entities to serializable after aggregating rather before * Cache instances of CustomXmlSerializer and create readonly constants for reused settings * Change CustomXmlSerializer and serializer cache to work with deserializer
This commit is contained in:
parent
0253864f5e
commit
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16 changed files with 125 additions and 147 deletions
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@ -1,6 +1,7 @@
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#nullable enable
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using LBPUnion.ProjectLighthouse.Configuration;
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Servers.API.Responses;
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using LBPUnion.ProjectLighthouse.Types.Entities.Level;
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using Microsoft.AspNetCore.Mvc;
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@ -35,11 +36,10 @@ public class SlotEndpoints : ApiEndpointController
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if (limit < 0) limit = 0;
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limit = Math.Min(ServerStatics.PageSize, limit);
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IEnumerable<ApiSlot> minimalSlots = await this.database.Slots.OrderByDescending(s => s.FirstUploaded)
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List<ApiSlot> minimalSlots = (await this.database.Slots.OrderByDescending(s => s.FirstUploaded)
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.Skip(skip)
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.Take(limit)
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.Select(s => ApiSlot.CreateFromEntity(s))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(ApiSlot.CreateFromEntity);
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return this.Ok(minimalSlots);
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}
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@ -1,5 +1,6 @@
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#nullable enable
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using LBPUnion.ProjectLighthouse.Database;
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using LBPUnion.ProjectLighthouse.Extensions;
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using LBPUnion.ProjectLighthouse.Helpers;
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using LBPUnion.ProjectLighthouse.Servers.API.Responses;
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using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
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@ -63,13 +64,12 @@ public class UserEndpoints : ApiEndpointController
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[ProducesResponseType(StatusCodes.Status404NotFound)]
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public async Task<IActionResult> SearchUsers(string query)
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{
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List<ApiUser> users = await this.database.Users
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List<ApiUser> users = (await this.database.Users
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.Where(u => u.PermissionLevel != PermissionLevel.Banned && u.Username.Contains(query))
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.Where(u => u.ProfileVisibility == PrivacyType.All) // TODO: change check for when user is logged in
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.OrderByDescending(b => b.UserId)
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.Take(20)
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.Select(u => ApiUser.CreateFromEntity(u))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(ApiUser.CreateFromEntity);
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if (!users.Any()) return this.NotFound();
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return this.Ok(users);
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@ -77,15 +77,14 @@ public class CommentController : ControllerBase
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where blockedProfile.UserId == token.UserId
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select blockedProfile.BlockedUserId).ToListAsync();
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List<GameComment> comments = await this.database.Comments.Where(p => p.TargetId == targetId && p.Type == type)
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List<GameComment> comments = (await this.database.Comments.Where(p => p.TargetId == targetId && p.Type == type)
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.OrderByDescending(p => p.Timestamp)
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.Where(p => !blockedUsers.Contains(p.PosterUserId))
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.Include(c => c.Poster)
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.Where(p => p.Poster.PermissionLevel != PermissionLevel.Banned)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(c => GameComment.CreateFromEntity(c, token.UserId))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(c => GameComment.CreateFromEntity(c, token.UserId));
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return this.Ok(new CommentListResponse(comments));
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}
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@ -167,13 +167,12 @@ public class PhotosController : ControllerBase
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if (slotType == "developer") id = await SlotHelper.GetPlaceholderSlotId(this.database, id, SlotType.Developer);
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List<GamePhoto> photos = await this.database.Photos.Include(p => p.PhotoSubjects)
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List<GamePhoto> photos = (await this.database.Photos.Include(p => p.PhotoSubjects)
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.Where(p => p.SlotId == id)
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.OrderByDescending(s => s.Timestamp)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(p => GamePhoto.CreateFromEntity(p))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(GamePhoto.CreateFromEntity);
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return this.Ok(new PhotoListResponse(photos));
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}
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@ -186,13 +185,12 @@ public class PhotosController : ControllerBase
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int targetUserId = await this.database.UserIdFromUsername(user);
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if (targetUserId == 0) return this.NotFound();
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List<GamePhoto> photos = await this.database.Photos.Include(p => p.PhotoSubjects)
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List<GamePhoto> photos = (await this.database.Photos.Include(p => p.PhotoSubjects)
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.Where(p => p.CreatorId == targetUserId)
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.OrderByDescending(s => s.Timestamp)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(p => GamePhoto.CreateFromEntity(p))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(GamePhoto.CreateFromEntity);
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return this.Ok(new PhotoListResponse(photos));
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}
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@ -204,13 +202,12 @@ public class PhotosController : ControllerBase
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int targetUserId = await this.database.UserIdFromUsername(user);
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if (targetUserId == 0) return this.NotFound();
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List<GamePhoto> photos = await this.database.Photos.Include(p => p.PhotoSubjects)
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List<GamePhoto> photos = (await this.database.Photos.Include(p => p.PhotoSubjects)
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.Where(p => p.PhotoSubjects.Any(ps => ps.UserId == targetUserId))
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.OrderByDescending(s => s.Timestamp)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(p => GamePhoto.CreateFromEntity(p))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(GamePhoto.CreateFromEntity);
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return this.Ok(new PhotoListResponse(photos));
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}
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@ -37,9 +37,8 @@ public class CollectionController : ControllerBase
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GameTokenEntity token = this.GetToken();
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List<SlotBase> slots = await this.database.Slots.Where(s => targetPlaylist.SlotIds.Contains(s.SlotId))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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List<SlotBase> slots = (await this.database.Slots.Where(s => targetPlaylist.SlotIds.Contains(s.SlotId)).ToListAsync())
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.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int total = targetPlaylist.SlotIds.Length;
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@ -101,9 +100,8 @@ public class CollectionController : ControllerBase
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private async Task<PlaylistResponse> GetUserPlaylists(int userId)
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{
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List<GamePlaylist> playlists = await this.database.Playlists.Where(p => p.CreatorId == userId)
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.Select(p => GamePlaylist.CreateFromEntity(p))
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.ToListAsync();
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List<GamePlaylist> playlists = (await this.database.Playlists.Where(p => p.CreatorId == userId)
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.ToListAsync()).ToSerializableList(GamePlaylist.CreateFromEntity);
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int total = this.database.Playlists.Count(p => p.CreatorId == userId);
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return new PlaylistResponse
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@ -189,16 +187,16 @@ public class CollectionController : ControllerBase
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if (category is CategoryWithUser categoryWithUser)
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{
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slots = categoryWithUser.GetSlots(this.database, user, pageStart, pageSize)
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToList();
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slots = (await categoryWithUser.GetSlots(this.database, user, pageStart, pageSize)
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.ToListAsync())
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.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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totalSlots = categoryWithUser.GetTotalSlots(this.database, user);
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}
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else
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{
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slots = category.GetSlots(this.database, pageStart, pageSize)
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToList();
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.ToList()
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.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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totalSlots = category.GetTotalSlots(this.database);
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}
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@ -47,10 +47,11 @@ public class ListController : ControllerBase
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if (pageSize <= 0) return this.BadRequest();
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List<SlotBase> queuedLevels = await this.filterListByRequest(gameFilterType, dateFilterType, token.GameVersion, username, ListFilterType.Queue)
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List<SlotBase> queuedLevels = (await this.filterListByRequest(gameFilterType, dateFilterType, token.GameVersion, username, ListFilterType.Queue)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token)).ToListAsync();
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.ToListAsync())
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.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int total = await this.database.QueuedLevels.CountAsync(q => q.UserId == token.UserId);
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int start = pageStart + Math.Min(pageSize, 30);
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@ -119,11 +120,11 @@ public class ListController : ControllerBase
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UserEntity? targetUser = await this.database.Users.FirstOrDefaultAsync(u => u.Username == username);
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if (targetUser == null) return this.Forbid();
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List<SlotBase> heartedLevels = await this.filterListByRequest(gameFilterType, dateFilterType, token.GameVersion, username, ListFilterType.FavouriteSlots)
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List<SlotBase> heartedLevels = (await this.filterListByRequest(gameFilterType, dateFilterType, token.GameVersion, username, ListFilterType.FavouriteSlots)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int total = await this.database.HeartedLevels.CountAsync(q => q.UserId == targetUser.UserId);
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int start = pageStart + Math.Min(pageSize, 30);
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@ -191,13 +192,12 @@ public class ListController : ControllerBase
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int targetUserId = await this.database.UserIdFromUsername(username);
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if (targetUserId == 0) return this.Forbid();
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List<GamePlaylist> heartedPlaylists = await this.database.HeartedPlaylists.Where(p => p.UserId == targetUserId)
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List<GamePlaylist> heartedPlaylists = (await this.database.HeartedPlaylists.Where(p => p.UserId == targetUserId)
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.Include(p => p.Playlist)
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.Include(p => p.Playlist.Creator)
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.OrderByDescending(p => p.HeartedPlaylistId)
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.Select(p => p.Playlist)
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.Select(p => GamePlaylist.CreateFromEntity(p))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(GamePlaylist.CreateFromEntity);
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int total = await this.database.HeartedPlaylists.CountAsync(p => p.UserId == targetUserId);
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if (pageSize <= 0) return this.BadRequest();
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List<GameUser> heartedProfiles = await this.database.HeartedProfiles.Include
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(h => h.HeartedUser)
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List<GameUser> heartedProfiles = (await this.database.HeartedProfiles.Include(h => h.HeartedUser)
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.OrderBy(h => h.HeartedProfileId)
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.Where(h => h.UserId == targetUser.UserId)
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.Select(h => h.HeartedUser)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(h => GameUser.CreateFromEntity(h, token.GameVersion))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(u => GameUser.CreateFromEntity(u, token.GameVersion));
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int total = await this.database.HeartedProfiles.CountAsync(h => h.UserId == targetUser.UserId);
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@ -153,14 +153,13 @@ public class ReviewController : ControllerBase
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SlotEntity? slot = await this.database.Slots.FirstOrDefaultAsync(s => s.SlotId == slotId);
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if (slot == null) return this.BadRequest();
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List<GameReview> reviews = await this.database.Reviews.ByGameVersion(gameVersion, true)
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List<GameReview> reviews = (await this.database.Reviews.ByGameVersion(gameVersion, true)
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.Where(r => r.SlotId == slotId)
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.OrderByDescending(r => r.ThumbsUp - r.ThumbsDown)
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.ThenByDescending(r => r.Timestamp)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(r => GameReview.CreateFromEntity(r, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(r => GameReview.CreateFromEntity(r, token));
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return this.Ok(new ReviewResponse(reviews, reviews.LastOrDefault()?.Timestamp ?? TimeHelper.TimestampMillis, pageStart + Math.Min(pageSize, 30)));
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@ -179,13 +178,12 @@ public class ReviewController : ControllerBase
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if (targetUserId == 0) return this.BadRequest();
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List<GameReview> reviews = await this.database.Reviews.ByGameVersion(gameVersion, true)
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List<GameReview> reviews = (await this.database.Reviews.ByGameVersion(gameVersion, true)
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.Where(r => r.ReviewerId == targetUserId)
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.OrderByDescending(r => r.Timestamp)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(r => GameReview.CreateFromEntity(r, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(r => GameReview.CreateFromEntity(r, token));
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return this.Ok(new ReviewResponse(reviews, reviews.LastOrDefault()?.Timestamp ?? TimeHelper.TimestampMillis, pageStart));
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}
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@ -322,7 +322,7 @@ public class ScoreController : ControllerBase
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// Paginated viewing: if not requesting pageStart, get results around user
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var pagedScores = rankedScores.Skip(options.PageStart != -1 || myScore == null ? options.PageStart - 1 : myScore.Rank - 3).Take(Math.Min(options.PageSize, 30));
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List<GameScore> gameScores = pagedScores.Select(ps => GameScore.CreateFromEntity(ps.Score, ps.Rank)).ToList();
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List<GameScore> gameScores = pagedScores.ToSerializableList(ps => GameScore.CreateFromEntity(ps.Score, ps.Rank));
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return new ScoreboardResponse(options.RootName, gameScores, rankedScores.Count, myScore?.Score.Points ?? 0, myScore?.Rank ?? 0);
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}
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@ -61,10 +61,10 @@ public class SearchController : ControllerBase
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s.SlotId.ToString().Equals(keyword)
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);
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List<SlotBase> slots = await dbQuery.Skip(Math.Max(0, pageStart - 1))
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List<SlotBase> slots = (await dbQuery.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync())
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.ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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return this.Ok(new GenericSlotResponse(keyName, slots, await dbQuery.CountAsync(), 0));
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}
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@ -40,12 +40,11 @@ public class SlotsController : ControllerBase
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int usedSlots = this.database.Slots.Count(s => s.CreatorId == targetUserId);
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List<SlotBase> slots = await this.database.Slots.Where(s => s.CreatorId == targetUserId)
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List<SlotBase> slots = (await this.database.Slots.Where(s => s.CreatorId == targetUserId)
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.ByGameVersion(token.GameVersion, token.UserId == targetUserId)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, usedSlots))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int start = pageStart + Math.Min(pageSize, usedSlots);
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int total = await this.database.Slots.CountAsync(s => s.CreatorId == targetUserId);
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@ -158,12 +157,11 @@ public class SlotsController : ControllerBase
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GameVersion gameVersion = token.GameVersion;
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List<SlotBase> slots = await this.database.Slots.ByGameVersion(gameVersion, false, true)
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List<SlotBase> slots = (await this.database.Slots.ByGameVersion(gameVersion, false, true)
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.OrderByDescending(s => s.FirstUploaded)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
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int total = await StatisticsHelper.SlotCountForGame(this.database, token.GameVersion);
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@ -192,13 +190,12 @@ public class SlotsController : ControllerBase
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.Select(r => r.SlotId)
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.ToList();
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List<SlotBase> slots = await this.database.Slots.ByGameVersion(gameVersion, false, true)
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List<SlotBase> slots = (await this.database.Slots.ByGameVersion(gameVersion, false, true)
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.Where(s => slotIdsWithTag.Contains(s.SlotId))
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.OrderByDescending(s => s.PlaysLBP1)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
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int total = slotIdsWithTag.Count;
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@ -215,13 +212,12 @@ public class SlotsController : ControllerBase
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GameVersion gameVersion = token.GameVersion;
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List<SlotBase> slots = await this.database.Slots.ByGameVersion(gameVersion, false, true)
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List<SlotBase> slots = (await this.database.Slots.ByGameVersion(gameVersion, false, true)
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.ToAsyncEnumerable()
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.OrderByDescending(s => s.RatingLBP1)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
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int total = await StatisticsHelper.SlotCount(this.database);
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@ -241,13 +237,12 @@ public class SlotsController : ControllerBase
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.Select(s => s.SlotId)
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.ToListAsync();
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List<SlotBase> slots = await this.database.Slots.Where(s => slotIdsWithTag.Contains(s.SlotId))
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List<SlotBase> slots = (await this.database.Slots.Where(s => slotIdsWithTag.Contains(s.SlotId))
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.ByGameVersion(token.GameVersion, false, true)
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.OrderByDescending(s => s.PlaysLBP1)
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.Skip(Math.Max(0, pageStart - 1))
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.Take(Math.Min(pageSize, 30))
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.Select(s => SlotBase.CreateFromEntity(s, token))
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.ToListAsync();
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.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
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int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = slotIdsWithTag.Count;
|
||||
|
@ -262,13 +257,12 @@ public class SlotsController : ControllerBase
|
|||
|
||||
if (pageSize <= 0) return this.BadRequest();
|
||||
|
||||
List<SlotBase> slots = await this.database.Slots.Where(s => s.TeamPick)
|
||||
List<SlotBase> slots = (await this.database.Slots.Where(s => s.TeamPick)
|
||||
.ByGameVersion(token.GameVersion, false, true)
|
||||
.OrderByDescending(s => s.LastUpdated)
|
||||
.Skip(Math.Max(0, pageStart - 1))
|
||||
.Take(Math.Min(pageSize, 30))
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.ToListAsync();
|
||||
.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = await StatisticsHelper.TeamPickCountForGame(this.database, token.GameVersion);
|
||||
|
||||
|
@ -284,11 +278,10 @@ public class SlotsController : ControllerBase
|
|||
|
||||
GameVersion gameVersion = token.GameVersion;
|
||||
|
||||
List<SlotBase> slots = await this.database.Slots.ByGameVersion(gameVersion, false, true)
|
||||
List<SlotBase> slots = (await this.database.Slots.ByGameVersion(gameVersion, false, true)
|
||||
.OrderBy(_ => EF.Functions.Random())
|
||||
.Take(Math.Min(pageSize, 30))
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.ToListAsync();
|
||||
.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
|
||||
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = await StatisticsHelper.SlotCountForGame(this.database, token.GameVersion);
|
||||
|
@ -313,14 +306,13 @@ public class SlotsController : ControllerBase
|
|||
|
||||
Random rand = new();
|
||||
|
||||
List<SlotBase> slots = await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
List<SlotBase> slots = (await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
.AsAsyncEnumerable()
|
||||
.OrderByDescending(s => s.Thumbsup)
|
||||
.ThenBy(_ => rand.Next())
|
||||
.Skip(Math.Max(0, pageStart - 1))
|
||||
.Take(Math.Min(pageSize, 30))
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.ToListAsync();
|
||||
.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
|
||||
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = await StatisticsHelper.SlotCountForGame(this.database, token.GameVersion);
|
||||
|
@ -345,7 +337,7 @@ public class SlotsController : ControllerBase
|
|||
|
||||
Random rand = new();
|
||||
|
||||
List<SlotBase> slots = await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
List<SlotBase> slots = (await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
.AsAsyncEnumerable()
|
||||
.OrderByDescending(
|
||||
// probably not the best way to do this?
|
||||
|
@ -363,8 +355,7 @@ public class SlotsController : ControllerBase
|
|||
.ThenBy(_ => rand.Next())
|
||||
.Skip(Math.Max(0, pageStart - 1))
|
||||
.Take(Math.Min(pageSize, 30))
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.ToListAsync();
|
||||
.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
|
||||
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = await StatisticsHelper.SlotCountForGame(this.database, token.GameVersion);
|
||||
|
@ -387,14 +378,13 @@ public class SlotsController : ControllerBase
|
|||
|
||||
if (pageSize <= 0) return this.BadRequest();
|
||||
|
||||
List<SlotBase> slots = await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
List<SlotBase> slots = (await this.filterByRequest(gameFilterType, dateFilterType, token.GameVersion)
|
||||
.AsAsyncEnumerable()
|
||||
.OrderByDescending(s => s.Hearts)
|
||||
.ThenBy(_ => RandomNumberGenerator.GetInt32(int.MaxValue))
|
||||
.Skip(Math.Max(0, pageStart - 1))
|
||||
.Take(Math.Min(pageSize, 30))
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.ToListAsync();
|
||||
.ToListAsync()).ToSerializableList(s => SlotBase.CreateFromEntity(s, token));
|
||||
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
int total = await StatisticsHelper.SlotCountForGame(this.database, token.GameVersion);
|
||||
|
@ -443,13 +433,12 @@ public class SlotsController : ControllerBase
|
|||
|
||||
foreach (int slotId in orderedPlayersBySlotId)
|
||||
{
|
||||
SlotBase? slot = await this.database.Slots.ByGameVersion(token.GameVersion, false, true)
|
||||
SlotEntity? slot = await this.database.Slots.ByGameVersion(token.GameVersion, false, true)
|
||||
.Where(s => s.SlotId == slotId)
|
||||
.Select(s => SlotBase.CreateFromEntity(s, token))
|
||||
.FirstOrDefaultAsync();
|
||||
if (slot == null) continue; // shouldn't happen ever unless the room is borked
|
||||
|
||||
slots.Add(slot);
|
||||
slots.Add(SlotBase.CreateFromEntity(slot, token));
|
||||
}
|
||||
|
||||
int start = pageStart + Math.Min(pageSize, ServerConfiguration.Instance.UserGeneratedContentLimits.EntitledSlots);
|
||||
|
|
|
@ -9,8 +9,8 @@ using System.Text.RegularExpressions;
|
|||
using System.Threading.Tasks;
|
||||
using System.Xml;
|
||||
using System.Xml.Serialization;
|
||||
using LBPUnion.ProjectLighthouse.Helpers;
|
||||
using LBPUnion.ProjectLighthouse.Logging;
|
||||
using LBPUnion.ProjectLighthouse.Serialization;
|
||||
using LBPUnion.ProjectLighthouse.Types.Entities.Token;
|
||||
using LBPUnion.ProjectLighthouse.Types.Logging;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
|
@ -118,7 +118,7 @@ public static partial class ControllerExtensions
|
|||
}
|
||||
root = new XmlRootAttribute(rootElement);
|
||||
}
|
||||
XmlSerializer serializer = new(typeof(T), root);
|
||||
XmlSerializer serializer = LighthouseSerializer.GetSerializer(typeof(T), root);
|
||||
T? obj = (T?)serializer.Deserialize(new StringReader(bodyString));
|
||||
return obj;
|
||||
}
|
||||
|
|
11
ProjectLighthouse/Extensions/QueryExtensions.cs
Normal file
11
ProjectLighthouse/Extensions/QueryExtensions.cs
Normal file
|
@ -0,0 +1,11 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
|
||||
namespace LBPUnion.ProjectLighthouse.Extensions;
|
||||
|
||||
public static class QueryExtensions
|
||||
{
|
||||
public static List<T2> ToSerializableList<T, T2>(this IEnumerable<T> enumerable, Func<T, T2> selector)
|
||||
=> enumerable.Select(selector).ToList();
|
||||
}
|
|
@ -2,7 +2,6 @@
|
|||
using System.Collections;
|
||||
using System.Collections.Concurrent;
|
||||
using System.Collections.Generic;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Linq.Expressions;
|
||||
using System.Reflection;
|
||||
|
@ -18,40 +17,12 @@ namespace LBPUnion.ProjectLighthouse.Serialization;
|
|||
/// </summary>
|
||||
public class CustomXmlSerializer : XmlSerializer
|
||||
{
|
||||
private readonly IServiceProvider provider;
|
||||
public CustomXmlSerializer(Type type, XmlRootAttribute rootAttribute) : base(type, rootAttribute)
|
||||
{ }
|
||||
|
||||
public CustomXmlSerializer(Type type, IServiceProvider provider, XmlRootAttribute rootAttribute) : base(type, rootAttribute)
|
||||
public void Serialize(IServiceProvider provider, XmlWriter xmlWriter, object o, XmlSerializerNamespaces namespaces)
|
||||
{
|
||||
this.provider = provider;
|
||||
}
|
||||
|
||||
public new void Serialize(object o, XmlSerializationWriter xmlSerializationWriter)
|
||||
{
|
||||
this.TriggerCallback(o);
|
||||
base.Serialize(o, xmlSerializationWriter);
|
||||
}
|
||||
|
||||
public new void Serialize(Stream stream, object o)
|
||||
{
|
||||
this.TriggerCallback(o);
|
||||
base.Serialize(stream, o);
|
||||
}
|
||||
|
||||
public new void Serialize(TextWriter textWriter, object o)
|
||||
{
|
||||
this.TriggerCallback(o);
|
||||
base.Serialize(textWriter, o);
|
||||
}
|
||||
|
||||
public new void Serialize(XmlWriter xmlWriter, object o)
|
||||
{
|
||||
this.TriggerCallback(o);
|
||||
base.Serialize(xmlWriter, o);
|
||||
}
|
||||
|
||||
public new void Serialize(XmlWriter xmlWriter, object o, XmlSerializerNamespaces namespaces)
|
||||
{
|
||||
this.TriggerCallback(o);
|
||||
this.TriggerCallback(provider, o);
|
||||
base.Serialize(xmlWriter, o, namespaces);
|
||||
}
|
||||
|
||||
|
@ -86,11 +57,12 @@ public class CustomXmlSerializer : XmlSerializer
|
|||
/// <summary>
|
||||
/// Recursively finds all properties of an object
|
||||
/// </summary>
|
||||
/// <param name="provider">The service provider from the ASP.NET request that is used to resolve dependencies</param>
|
||||
/// <param name="obj">The object to recursively find all properties of</param>
|
||||
/// <param name="alreadyPrepared">A list of type references that have already been prepared to prevent duplicate preparing</param>
|
||||
/// <param name="recursionDepth">A number tracking how deep into the recursion call stack we are to prevent recursive loops</param>
|
||||
/// <returns>A list of object references of all properties of the object</returns>
|
||||
public void RecursivelyPrepare(object obj, List<INeedsPreparationForSerialization> alreadyPrepared, int recursionDepth = 0)
|
||||
private void RecursivelyPrepare(IServiceProvider provider, object obj, ICollection<INeedsPreparationForSerialization> alreadyPrepared, int recursionDepth = 0)
|
||||
{
|
||||
if (recursionDepth > 5) return;
|
||||
switch (obj)
|
||||
|
@ -98,7 +70,7 @@ public class CustomXmlSerializer : XmlSerializer
|
|||
case INeedsPreparationForSerialization needsPreparation:
|
||||
if (alreadyPrepared.Contains(needsPreparation)) break;
|
||||
|
||||
this.PrepareForSerialization(needsPreparation);
|
||||
PrepareForSerialization(provider, needsPreparation);
|
||||
alreadyPrepared.Add(needsPreparation);
|
||||
break;
|
||||
case null: return;
|
||||
|
@ -131,32 +103,32 @@ public class CustomXmlSerializer : XmlSerializer
|
|||
case IList list:
|
||||
foreach (object o in list)
|
||||
{
|
||||
this.RecursivelyPrepare(o, alreadyPrepared, recursionDepth+1);
|
||||
this.RecursivelyPrepare(provider, o, alreadyPrepared, recursionDepth+1);
|
||||
}
|
||||
break;
|
||||
case INeedsPreparationForSerialization nP:
|
||||
if (alreadyPrepared.Contains(nP)) break;
|
||||
|
||||
// Prepare object
|
||||
this.PrepareForSerialization(nP);
|
||||
PrepareForSerialization(provider, nP);
|
||||
alreadyPrepared.Add(nP);
|
||||
|
||||
// Recursively find objects in this INeedsPreparationForSerialization object
|
||||
this.RecursivelyPrepare(nP, alreadyPrepared, recursionDepth+1);
|
||||
this.RecursivelyPrepare(provider, nP, alreadyPrepared, recursionDepth+1);
|
||||
break;
|
||||
case ILbpSerializable serializable:
|
||||
// Recursively find objects in this ILbpSerializable object
|
||||
this.RecursivelyPrepare(serializable, alreadyPrepared, recursionDepth+1);
|
||||
this.RecursivelyPrepare(provider, serializable, alreadyPrepared, recursionDepth+1);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void PrepareForSerialization(INeedsPreparationForSerialization obj)
|
||||
=> LighthouseSerializer.PrepareForSerialization(this.provider, obj);
|
||||
private static void PrepareForSerialization(IServiceProvider provider, INeedsPreparationForSerialization obj)
|
||||
=> LighthouseSerializer.PrepareForSerialization(provider, obj);
|
||||
|
||||
public void TriggerCallback(object o)
|
||||
private void TriggerCallback(IServiceProvider provider, object o)
|
||||
{
|
||||
this.RecursivelyPrepare(o, new List<INeedsPreparationForSerialization>());
|
||||
this.RecursivelyPrepare(provider, o, new List<INeedsPreparationForSerialization>());
|
||||
}
|
||||
}
|
|
@ -10,40 +10,56 @@ using LBPUnion.ProjectLighthouse.Extensions;
|
|||
using LBPUnion.ProjectLighthouse.Logging;
|
||||
using LBPUnion.ProjectLighthouse.Types.Logging;
|
||||
using LBPUnion.ProjectLighthouse.Types.Serialization;
|
||||
using Microsoft.AspNetCore.Mvc;
|
||||
using Microsoft.Extensions.DependencyInjection;
|
||||
|
||||
namespace LBPUnion.ProjectLighthouse.Serialization;
|
||||
|
||||
public static class LighthouseSerializer
|
||||
{
|
||||
|
||||
private static readonly Dictionary<Type, CustomXmlSerializer> serializerCache = new();
|
||||
|
||||
private static readonly XmlSerializerNamespaces emptyNamespace = new(new[]
|
||||
{
|
||||
XmlQualifiedName.Empty,
|
||||
});
|
||||
|
||||
private static readonly XmlWriterSettings defaultWriterSettings = new()
|
||||
{
|
||||
OmitXmlDeclaration = true,
|
||||
CheckCharacters = false,
|
||||
};
|
||||
|
||||
public static CustomXmlSerializer GetSerializer(Type type, XmlRootAttribute? rootAttribute = null)
|
||||
{
|
||||
if (serializerCache.TryGetValue(type, out CustomXmlSerializer? value)) return value;
|
||||
|
||||
CustomXmlSerializer serializer = new(type, rootAttribute);
|
||||
|
||||
serializerCache.Add(type, serializer);
|
||||
return serializer;
|
||||
}
|
||||
|
||||
public static string Serialize(IServiceProvider serviceProvider, ILbpSerializable? serializableObject)
|
||||
{
|
||||
if (serializableObject == null) return "";
|
||||
|
||||
XmlRootAttribute? rootAttribute = null;
|
||||
|
||||
if (serializableObject is IHasCustomRoot customRoot) rootAttribute = new XmlRootAttribute(customRoot.GetRoot());
|
||||
|
||||
// Required to omit the xml namespace
|
||||
XmlSerializerNamespaces namespaces = new();
|
||||
namespaces.Add(string.Empty, string.Empty);
|
||||
CustomXmlSerializer serializer = GetSerializer(serializableObject.GetType(), rootAttribute);
|
||||
|
||||
using StringWriter stringWriter = new();
|
||||
CustomXmlSerializer serializer = new(serializableObject.GetType(), serviceProvider, rootAttribute);
|
||||
WriteFullClosingTagXmlWriter xmlWriter = new(stringWriter,
|
||||
new XmlWriterSettings
|
||||
{
|
||||
OmitXmlDeclaration = true,
|
||||
CheckCharacters = false,
|
||||
});
|
||||
serializer.Serialize(xmlWriter, serializableObject, namespaces);
|
||||
|
||||
WriteFullClosingTagXmlWriter xmlWriter = new(stringWriter, defaultWriterSettings);
|
||||
|
||||
serializer.Serialize(serviceProvider, xmlWriter, serializableObject, emptyNamespace);
|
||||
string finalResult = stringWriter.ToString();
|
||||
stringWriter.Dispose();
|
||||
return finalResult;
|
||||
}
|
||||
|
||||
public static string Serialize(this ControllerBase controllerBase, ILbpSerializable serializableObject)
|
||||
=> Serialize(controllerBase.Request.HttpContext.RequestServices, serializableObject);
|
||||
|
||||
public static void PrepareForSerialization(IServiceProvider serviceProvider, INeedsPreparationForSerialization serializableObject)
|
||||
{
|
||||
MethodInfo? methodInfo = serializableObject.GetType().GetMethod("PrepareSerialization");
|
||||
|
|
|
@ -41,7 +41,7 @@ public abstract class Category
|
|||
List<SlotBase> slots = new();
|
||||
SlotEntity? previewSlot = this.GetPreviewSlot(database);
|
||||
if (previewSlot != null)
|
||||
slots.Add(SlotBase.CreateFromEntity(this.GetPreviewSlot(database), GameVersion.LittleBigPlanet3, -1));
|
||||
slots.Add(SlotBase.CreateFromEntity(previewSlot, GameVersion.LittleBigPlanet3, -1));
|
||||
|
||||
int totalSlots = this.GetTotalSlots(database);
|
||||
return GameCategory.CreateFromEntity(this, new GenericSlotResponse(slots, totalSlots, 2));
|
||||
|
|
|
@ -4,7 +4,7 @@ using System.Linq;
|
|||
using System.Threading.Tasks;
|
||||
using System.Xml.Serialization;
|
||||
using LBPUnion.ProjectLighthouse.Database;
|
||||
using LBPUnion.ProjectLighthouse.Serialization;
|
||||
using LBPUnion.ProjectLighthouse.Extensions;
|
||||
using LBPUnion.ProjectLighthouse.Types.Entities.Profile;
|
||||
using LBPUnion.ProjectLighthouse.Types.Levels;
|
||||
using Microsoft.EntityFrameworkCore;
|
||||
|
@ -102,7 +102,7 @@ public class GamePhoto : ILbpSerializable, INeedsPreparationForSerialization
|
|||
MediumHash = entity.MediumHash,
|
||||
LargeHash = entity.MediumHash,
|
||||
PlanHash = entity.PlanHash,
|
||||
Subjects = entity.PhotoSubjects.Select(GamePhotoSubject.CreateFromEntity).ToList(),
|
||||
Subjects = entity.PhotoSubjects.ToSerializableList(GamePhotoSubject.CreateFromEntity),
|
||||
};
|
||||
|
||||
}
|
Loading…
Add table
Add a link
Reference in a new issue