wheremyfoodat
25a2d433c9
FS: Warn on unimplemented functions instead of panic
2025-08-07 15:59:57 +03:00
wheremyfoodat
67a7be3138
Memory: Remove unused code
2025-08-07 15:50:16 +03:00
wheremyfoodat
d26235cf8b
More memory fixes
2025-08-06 00:05:05 +03:00
wheremyfoodat
ee81cb7fd3
NCSD loader: Fix BSS (again) (again)
2025-08-05 23:00:09 +03:00
wheremyfoodat
a4520d4dd5
NCSD loader: Fix BSS (again)
2025-08-05 22:54:21 +03:00
wheremyfoodat
831758beb8
Memory/CRO: Workaround for Pokemon XY
2025-08-05 22:45:54 +03:00
wheremyfoodat
e9a2100b15
Cleanup
2025-08-05 22:33:44 +03:00
wheremyfoodat
b7b245a7b0
Formatting
2025-08-04 00:43:02 +03:00
wheremyfoodat
0b60559b34
Remove unused code
2025-08-03 19:53:51 +03:00
wheremyfoodat
277876cd14
Properly initialize BSS to zeroes
2025-08-03 19:51:41 +03:00
wheremyfoodat
51ea9639de
More cleanup
2025-08-03 18:44:52 +03:00
wheremyfoodat
8d67685b93
Add setting for toggling fastmem
2025-08-03 18:37:06 +03:00
wheremyfoodat
c0794dd3d5
Make invalid mprotects warn instead of panicking
2025-08-03 18:23:45 +03:00
wheremyfoodat
fe06d02baf
More cleanup
2025-08-03 18:13:52 +03:00
wheremyfoodat
54764b6deb
Cleanup
2025-08-03 18:09:19 +03:00
wheremyfoodat
59b3ddfb12
Kernel types: Cleanup
2025-08-03 17:20:19 +03:00
wheremyfoodat
3c8dd1a39e
Emulator: Reorder struct
2025-08-03 17:17:58 +03:00
wheremyfoodat
e955056e81
Fix oopsie again
2025-08-03 17:07:40 +03:00
wheremyfoodat
639083df6c
Clean up fastmem code
2025-08-03 17:07:11 +03:00
wheremyfoodat
94dbbf962d
Fix fastmem mapping
2025-08-03 17:04:48 +03:00
wheremyfoodat
964b5632d1
Fix metal renderer compilation
2025-08-03 16:58:02 +03:00
wheremyfoodat
cb2ba129e8
Update metal-cpp
2025-08-03 16:22:48 +03:00
wheremyfoodat
db2ab91499
Update Boost
2025-08-03 16:06:29 +03:00
wheremyfoodat
46d8c03947
GetSystemInfo, GetProcessInfo: Memory sizes should be in bytes
2025-08-03 12:45:16 +03:00
wheremyfoodat
c7dc503bdf
Add fastmem
2025-08-03 12:37:48 +03:00
wheremyfoodat
1b50d14da2
Merge branch 'master' into memory-rework
2025-08-03 11:49:50 +03:00
wheremyfoodat
8b551fba40
Re-add 3DSX support
2025-08-03 11:47:36 +03:00
wheremyfoodat
3b1d05ecce
Re-add ELF support
2025-08-03 11:36:28 +03:00
wheremyfoodat
cff66a79fb
Merge branch 'master' into fastmem2
2025-08-02 15:00:08 +03:00
Eric Warmenhoven
3e2553e6c7
libretro: enable android builds on gitlab ( #799 )
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2025-07-31 20:52:40 +03:00
wheremyfoodat
2699dcd82e
Build Android libretro core on CI ( #797 )
...
* Attempt to build Android libretro core on CI
* Hopefully fix Android libretro compilation
* Try fix libretro android again
* Fix SO name
* Rename .so again
* Nit
* Update Android Libretro build
* Remove ccache for Android libretro
2025-07-31 17:04:15 +03:00
wheremyfoodat
9d04f40c3f
HID: Update comments
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2025-07-30 14:23:28 +03:00
wheremyfoodat
115368491f
Libretro: Add ZL/ZR support ( #796 )
...
* iOS: Remove unused hidService
* Libretro: Add ZL/ZR support
* Test build: Create venv
* Install python3-venv package
* Update Test_Build.yml
2025-07-30 09:41:46 +03:00
wheremyfoodat
21c25d2fb8
AAC: Remove unused code
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2025-07-29 03:55:00 +03:00
wheremyfoodat
a8ebc71f11
Fix nits
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2025-07-28 19:01:34 +03:00
wheremyfoodat
948ae5ef4a
Qt: Fix ScreenWidgetGL when OpenGL is disabled
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2025-07-27 08:12:11 +03:00
wheremyfoodat
0446bcdaa1
Add Metal support to Qt frontend and clean up renderer creation code ( #795 )
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* Qt: Initial support for Metal renderer
* Clean up graphics context code
* Nits
* More nits
* Qt: Move screen-related stuff to own folder
* Qt: Make screen widget polymorphic
* Qt: Re-add Metal
* Add factory for screen widget
* Qt: Support compilation without Metal
* Qt: Fix build without Metal
* Oops
* oops
2025-07-26 23:13:08 +03:00
wheremyfoodat
8b0b1939cf
GL: Respect minimum UBO alignment requirement ( #794 )
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* GL: Respect minimum UBO alignment requirement
* Use glBindBufferRange for UBOs
* Fix fragment shadergen UBO bindings
* Nit
2025-07-25 01:24:23 +03:00
wheremyfoodat
0815707613
GL: Use StreamBuffer for shadergen UBOs ( #793 )
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* GL: Use StreamBuffer for shadergen UBOs
* Clean up UBO sizes
2025-07-24 23:25:34 +03:00
wheremyfoodat
3ac5f1b0c6
Qt: Fix race condition when using cheats ( #792 )
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* Qt: Fix race condition when using cheats
* Nit
2025-07-24 17:17:40 +03:00
wheremyfoodat
f8c3ddff9a
Update Test_Build.yml
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2025-07-23 14:59:10 +03:00
wheremyfoodat
ece809d368
Build hardware tests on CI ( #791 )
...
* Build tests on CI
* Update workflows
* Update Test_Build.yml
* Update Test_Build.yml
* Update Test_Build.yml
* Update Test_Build.yml
2025-07-23 14:18:02 +03:00
wheremyfoodat
89426db797
Tests: Cleanup ( #790 )
2025-07-23 13:54:07 +03:00
wheremyfoodat
95231514e2
Remove iconset files
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2025-07-23 05:31:45 +03:00
wheremyfoodat
b286306648
Fix MacOS icon oopsie ( #789 )
2025-07-23 05:26:44 +03:00
wheremyfoodat
5beb9d8b17
MacOS: Make app icons round ( #788 )
2025-07-23 05:21:42 +03:00
wheremyfoodat
b8cbfcca89
GPU: Fix VertexShaderOutputMask in non-accelerated draws ( #787 )
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2025-07-23 03:54:05 +03:00
wheremyfoodat
97b2557391
Enable audio by default on all frontends
2025-07-23 03:45:50 +03:00
wheremyfoodat
3c473a5fce
Shader interpreter: Fix out-of-bounds float uniform edge cases ( #786 )
2025-07-23 02:55:27 +03:00
wheremyfoodat
74ee07bec9
Tests: Fix shader test compilation on MacOS ( #784 )
2025-07-23 02:21:33 +03:00