Commit graph

63 commits

Author SHA1 Message Date
Aliaksandr Kalenik
cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
2024-12-19 13:38:43 +01:00
Luke Wilde
ced5eea610 LibWeb/WebGL2: Implement MAX_COMBINED_UNIFORM_BLOCKS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
5d383fdd11 LibWeb/WebGL2: Implement MAX_FRAGMENT_INPUT_COMPONENTS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
f1d194a97a LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_BLOCKS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
a19fb0a759 LibWeb/WebGL2: Implement MAX_DRAW_BUFFERS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
1fc8353da0 LibWeb/WebGL2: Implement UNIFORM_BUFFER_OFFSET_ALIGNMENT parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
2adacbc8bb LibWeb/WebGL2: Implement MAX_UNIFORM_BUFFER_BINDINGS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
0e5e0d922f LibWeb/WebGL2: Implement MAX_UNIFORM_BLOCK_SIZE parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
791c258754 LibWeb/WebGL2: Implement MAX_VERTEX_UNIFORM_COMPONENTS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
b6388abb9b LibWeb/WebGL2: Implement MAX_COLOR_ATTACHMENTS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
99a501bd09 LibWeb/WebGL2: Implement MAX_ARRAY_TEXTURE_LAYERS parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
6e42f401f9 LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
50b4d65540 LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
766f4d2ec4 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
e6ebec853b LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
f266705bc6 LibWeb/WebGL2: Implement MAX_3D_TEXTURE_SIZE parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
dad30672d9 LibWeb/WebGL: Return GL_INVALID_ENUM for unknown buffer parameter names 2024-12-14 09:06:28 +01:00
Luke Wilde
776328e2e7 LibWeb/WebGL2: Implement getInternalformatParameter 2024-12-14 09:06:28 +01:00
Luke Wilde
ee500df7ec LibWeb/WebGL2: Implement MAX_SAMPLES parameter 2024-12-14 09:06:28 +01:00
Luke Wilde
ff8a9549f1 LibWeb/WebGL2: Implement clientWaitSync 2024-12-14 09:06:28 +01:00
Luke Wilde
135ceb387e LibWeb/WebGL2: Implement fenceSync 2024-12-14 09:06:28 +01:00
Luke Wilde
f4f3e446a2 LibWeb/WebGL2: Implement bindSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
8a9d1de1cf LibWeb/WebGL2: Implement createSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
bd1cc239df LibWeb/WebGL2: Implement uniformMatrix{2,3,4}fv 2024-12-14 09:06:28 +01:00
Aliaksandr Kalenik
897883f947 LibWeb/WebGL: Implement texStorage2D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
cfff38a176 LibWeb/WebGL: Implement uniform{1,2,3,4}{i,f}v calls for WebGL2 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
194edbfd89 CodeGenerators: Unify generation of uniform{1,2,3,4}{i,f}v [WebGL] 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
544a0216cf CodeGenerators: Change variable name from "matrix" to "vector" [WebGL] 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
73479d3f94 LibWeb/WebGL: Implement drawBuffers() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
af4f0c5a81 LibWeb/WebGL: Implement texImage3D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
ba19328b98 LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
4e8ec1e793 LibWeb/WebGL: Implement readPixels() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
46b95182a0 CodeGenerators: Delete unnecessary overrides in WebGL generator
getAttribLocation() and getAttribLocation() could be generated
automatically so we don't need to have overriden function bodies for
them.
2024-12-07 01:36:08 +01:00
Aliaksandr Kalenik
f074df171b CodeGenerators: Use snake case for function parameter names in WebGL 2024-12-07 01:36:08 +01:00
Aliaksandr Kalenik
86c230cd8e LibWeb/WebGL: Implement vertex array calls for WebGL2 2024-12-07 00:05:36 +01:00
Andrew Kaster
56d45282ea LibWeb/WebGL: Don't crash on unknown getParameter on the context
And allow the implementation to set the error code.
2024-12-06 15:35:36 +01:00
Andrew Kaster
af536e1192 LibWeb: Add stubbed-out WebGL2RenderingContext 2024-12-06 15:35:36 +01:00
Andrew Kaster
7868b03d90 LibWeb: Alphabetize WebGL type list in generator 2024-12-06 15:35:36 +01:00
Luke Wilde
460f5fe511 LibWeb/WebGL: Support ArrayBuffer and DataView for BufferSource 2024-12-05 21:27:32 +01:00
Luke Wilde
5392aabded LibWeb/WebGL: Implement texSubImage2D with ArrayBufferView 2024-12-05 21:27:32 +01:00
Luke Wilde
bf2b8c5f2b LibWeb/WebGL: Implement getShaderPrecisionFormat 2024-12-05 21:27:32 +01:00
Luke Wilde
2e1702a14b LibWeb/WebGL: Implement deleteFramebuffer 2024-12-05 21:27:32 +01:00
Luke Wilde
111c4495d9 LibWeb/WebGL: Implement deleteTexture 2024-12-05 21:27:32 +01:00
Luke Wilde
7b0c067f4d LibWeb/WebGL: Implement uniform{1,2,3,4}iv 2024-12-05 21:27:32 +01:00
Luke Wilde
2e1640a6c5 LibWeb/WebGL: Implement deleteBuffer 2024-12-05 21:27:32 +01:00
Luke Wilde
4c0872ea1b LibWeb/WebGL: Implement getBufferParameter 2024-12-05 21:27:32 +01:00
Luke Wilde
a65a981a6b LibWeb/WebGL: Add initial implementation of texImage2D with image source
a
2024-12-05 21:27:32 +01:00
Luke Wilde
a513bdaac6 LibWeb/WebGL: Implement bindRenderbuffer 2024-12-05 21:27:32 +01:00
Luke Wilde
d185c2c28c LibWeb/WebGL: Implement createRenderbuffer 2024-12-05 21:27:32 +01:00
Luke Wilde
b0bcecfc53 LibWeb/WebGL: Implement bindFramebuffer 2024-12-05 21:27:32 +01:00