Commit graph

111 commits

Author SHA1 Message Date
Timothy Flynn
a4324ee6e9 LibWeb: Remove the initialize_strings methods
We added these methods to propagate OOM errors at process startup, but
we longer fret about these tiny OOM failures. Requiring that these init
methods be called prohibits using these strings in processes that have
not set up a MainThreadVM. So let's just remove them and initialize the
strings in a sane manner.

In doing so, this also standardizes how we initialize strings whose C++
variable name differs from their string value. Instead of special-casing
these strings, we just include their string value in the x-macro list.
2025-01-12 00:35:58 +01:00
Luke Wilde
71746c47c2 LibWeb/WebGL: Bind default frame/render buffer when binding is null
This fixes the depth issues on github.com, as the depth commands are
now sent to the right frame/render buffer.
2025-01-08 17:55:17 +03:00
Luke Wilde
e5d59a2d42 LibWeb/WebGL2: Implement getSyncParameter 2025-01-08 17:55:17 +03:00
Luke Wilde
49c966b4e7 LibWeb/WebGL2: Implement uniform{1,2,3,4}ui 2025-01-08 17:55:17 +03:00
Luke Wilde
2f26ade426 LibWeb/WebGL2: Implement copyBufferSubData 2025-01-08 17:55:17 +03:00
Luke Wilde
db2d8f8f17 LibWeb/WebGL2: Implement bindBufferRange 2025-01-08 17:55:17 +03:00
Luke Wilde
c30c1d65f4 LibWeb/WebGL2: Implement clearBuffer{fv,iv,uiv,fi} 2025-01-08 17:55:17 +03:00
Luke Wilde
f627c91bf3 LibWeb/WebGL2: Implement deleteSampler 2025-01-08 17:55:17 +03:00
Luke Wilde
09ad685238 LibWeb/WebGL2: Implement samplerParameter{i,f} 2025-01-08 17:55:17 +03:00
Luke Wilde
42cce393f4 LibWeb/WebGL2: Implement drawElementsInstanced 2025-01-08 17:55:17 +03:00
Luke Wilde
c05fa44cf8 LibWeb/WebGL2: Implement vertexAttribDivisor 2025-01-08 17:55:17 +03:00
Luke Wilde
b6bc5912d6 LibWeb/WebGL: Implement tex(Sub)Image2D with TexImageSource 2025-01-08 17:55:17 +03:00
Luke Wilde
f66f01ce53 LibWeb/WebGL: Implement getUniformBlockIndex 2025-01-08 17:55:17 +03:00
Luke Wilde
216d5b33be LibWeb/WebGL: Enforce minimum size when resizing existing context
Previously the enforcement was only done on creation. Not enforcing it
on change would cause a crash if the canvas width/height was set to
zero or less.
2025-01-08 17:55:17 +03:00
Luke Wilde
8e453d5069 LibWeb/WebGL: Preserve original bound objects to return in getParameter
Required by https://qwasm2.m-h.org.uk, which adds a custom `name`
attribute to objects it generates. It then gets some of these objects
out with getParameter, and expects the `name` attribute to be there.
2025-01-08 17:55:17 +03:00
Luke Wilde
c067271897 LibWeb/WebGL2: Implement getActiveUniformBlockParameter 2025-01-08 17:55:17 +03:00
Luke Wilde
191ceb0f61 LibWeb/WebGL2: Implement getActiveUniformBlockName 2025-01-08 17:55:17 +03:00
Luke Wilde
7957793863 LibWeb/WebGL2: Implement uniformBlockBinding 2025-01-08 17:55:17 +03:00
Luke Wilde
28a73dc392 LibWeb/WebGL: Implement deleteRenderbuffer 2025-01-08 17:55:17 +03:00
Luke Wilde
e26b524721 LibWeb/WebGL2: Implement invalidateFramebuffer 2025-01-08 17:55:17 +03:00
Luke Wilde
63b792c205 LibWeb/WebGL2: Implement bufferSubData with offset and length 2025-01-08 17:55:17 +03:00
Luke Wilde
18ea91715b LibWeb/WebGL2: Implement bufferData with offset and length 2025-01-08 17:55:17 +03:00
Aliaksandr Kalenik
30d915c361 LibGfx+LibWeb: Specify bottom left origin for WebGL's PaintingSurface
By doing that we eliminate the need for the vertical flip flag.

As a side effect it fixes the bug when doing:
`canvasContext2d.drawImage(canvasWithWebGLContext, 0, 0);`
produced a flipped image because we didn't account for different origin
while serializing PaintingSurface into Gfx::Bitmap.

Visual progress on https://ciechanow.ski/curves-and-surfaces/
2024-12-20 20:47:45 +01:00
Aliaksandr Kalenik
c9105955f6 LibWeb/WebGL: Add support for ANGLEInstancedArrays extension
This is only WebGL 1.0 extension. It's enabled in ANGLE by default.

Progress on https://ciechanow.ski/curves-and-surfaces/ that relies on
this extension.
2024-12-20 15:31:58 +01:00
Aliaksandr Kalenik
07635d4554 LibWeb/WebGL: Set INVALID_OPERATION if object does not belong to context 2024-12-19 13:38:43 +01:00
Aliaksandr Kalenik
cf730870c5 LibWeb: Save WebGL context pointer in WebGLObject
This way we could be sure that context object won't be deallocated
before any of the objects that belong to it.

Having a context pointer is also going to be used in upcoming changes
to generate an INVALID_OPERATION error if an object does not belong to
the context it's being used in.
2024-12-19 13:38:43 +01:00
Luke Wilde
160c15444b LibWeb/WebGL2: Implement blitFramebuffer 2024-12-14 09:06:28 +01:00
Luke Wilde
4a4263d869 LibWeb/WebGL2: Implement readBuffer 2024-12-14 09:06:28 +01:00
Luke Wilde
db89b478ff LibWeb/WebGL2: Implement renderbufferStorageMultisample 2024-12-14 09:06:28 +01:00
Luke Wilde
8b07af9801 LibWeb/WebGL2: Implement bindBufferBase 2024-12-14 09:06:28 +01:00
Luke Wilde
6e42f401f9 LibWeb/WebGL2: Implement texImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
50b4d65540 LibWeb/WebGL2: Implement texImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
766f4d2ec4 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
e6ebec853b LibWeb/WebGL2: Implement texSubImage3D with ArrayBufferView and offset 2024-12-14 09:06:28 +01:00
Luke Wilde
5cde82ac80 LibWeb/WebGL2: Implement texStorage3D 2024-12-14 09:06:28 +01:00
Luke Wilde
776328e2e7 LibWeb/WebGL2: Implement getInternalformatParameter 2024-12-14 09:06:28 +01:00
Luke Wilde
0207487199 LibWeb/WebGL2: Implement deleteSync 2024-12-14 09:06:28 +01:00
Luke Wilde
ff8a9549f1 LibWeb/WebGL2: Implement clientWaitSync 2024-12-14 09:06:28 +01:00
Luke Wilde
135ceb387e LibWeb/WebGL2: Implement fenceSync 2024-12-14 09:06:28 +01:00
Luke Wilde
bc9ae79a47 LibWeb/WebGL2: Implement texSubImage2D with ArrayBufferView 2024-12-14 09:06:28 +01:00
Luke Wilde
f4f3e446a2 LibWeb/WebGL2: Implement bindSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
8a9d1de1cf LibWeb/WebGL2: Implement createSampler 2024-12-14 09:06:28 +01:00
Luke Wilde
71521a7004 LibWeb/WebGL2: Implement WebGL 1 version of bufferSubData 2024-12-14 09:06:28 +01:00
Luke Wilde
bd1cc239df LibWeb/WebGL2: Implement uniformMatrix{2,3,4}fv 2024-12-14 09:06:28 +01:00
Aliaksandr Kalenik
897883f947 LibWeb/WebGL: Implement texStorage2D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
cfff38a176 LibWeb/WebGL: Implement uniform{1,2,3,4}{i,f}v calls for WebGL2 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
73479d3f94 LibWeb/WebGL: Implement drawBuffers() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
145bb0f849 LibWeb/WebGL: Implement getSupportedExtensions() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
af4f0c5a81 LibWeb/WebGL: Implement texImage3D() 2024-12-13 09:19:10 +01:00
Aliaksandr Kalenik
ba19328b98 LibWeb/WebGL: Implement vertexAttrib{1,2,3,4}fv 2024-12-13 09:19:10 +01:00